Miami
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.tw/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: Miami
Well i tested this map.
My opinion to this map:
I dont like this graphic,
i have to make a a pause at my testing,because i didnt
got much motivation to play this map.
I liked your map PortalDown more.
Im sorry for my opinion but I will stop at here and will talk about this map
So this map contains:
-creative parts
-missing marks
-impossible parts
-cutting parts
-wrong marks
-a mix between big and tight parts
-bugs
What you could do:
You should take a look about this map and mark the Cp's ( Checkpoints )
and some more like : when i got jetpack, when do i lost it.
mark it.
Give this Marking a better design, i will show it on a screenshoot what i mean.
This map has a balance between normal and impossible parts.
Enough of that.
This Screenshoots shows you,what you could change:
My opinion to this map:
I dont like this graphic,
i have to make a a pause at my testing,because i didnt
got much motivation to play this map.
I liked your map PortalDown more.
Im sorry for my opinion but I will stop at here and will talk about this map
So this map contains:
-creative parts
-missing marks
-impossible parts
-cutting parts
-wrong marks
-a mix between big and tight parts
-bugs
What you could do:
You should take a look about this map and mark the Cp's ( Checkpoints )
and some more like : when i got jetpack, when do i lost it.
mark it.
Give this Marking a better design, i will show it on a screenshoot what i mean.
This map has a balance between normal and impossible parts.
Enough of that.
This Screenshoots shows you,what you could change:
SpoilerShow
have a nice day!
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Miami
thanks for the test, I think tomorrow will do the fix, I should do another BG?Evoli wrote:Well i tested this map.
My opinion to this map:
I dont like this graphic,
i have to make a a pause at my testing,because i didnt
got much motivation to play this map.
I liked your map PortalDown more.
Im sorry for my opinion but I will stop at here and will talk about this map
So this map contains:
-creative parts
-missing marks
-impossible parts
-cutting parts
-wrong marks
-a mix between big and tight parts
-bugs
What you could do:
You should take a look about this map and mark the Cp's ( Checkpoints )
and some more like : when i got jetpack, when do i lost it.
mark it.
Give this Marking a better design, i will show it on a screenshoot what i mean.
This map has a balance between normal and impossible parts.
Enough of that.
This Screenshoots shows you,what you could change:
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Miami
FIXEDEvoli wrote:Well i tested this map.
My opinion to this map:
I dont like this graphic,
i have to make a a pause at my testing,because i didnt
got much motivation to play this map.
I liked your map PortalDown more.
Im sorry for my opinion but I will stop at here and will talk about this map
So this map contains:
-creative parts
-missing marks
-impossible parts
-cutting parts
-wrong marks
-a mix between big and tight parts
-bugs
What you could do:
You should take a look about this map and mark the Cp's ( Checkpoints )
and some more like : when i got jetpack, when do i lost it.
mark it.
Give this Marking a better design, i will show it on a screenshoot what i mean.
This map has a balance between normal and impossible parts.
Enough of that.
This Screenshoots shows you,what you could change:
not all.
And make standart BG
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Miami
evoli the 5th screen isn't a bug
the water inside the grass_main is not important, if you only see it with a overlay value like 50 (overlay 50 is rather for testers than for players)
the water inside the grass_main is not important, if you only see it with a overlay value like 50 (overlay 50 is rather for testers than for players)
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Miami
Very weird map and not even playable, since the spawn is somewhere in the map.
.hi._.leute._.gll. | iMTGmember
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
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