Ugly Game Tiles
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Re: Ugly Game Tiles
imp add a switch layer over it
maybe some lasers that dont trigger without a base
maybe some lasers that dont trigger without a base
- imp
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Re: Ugly Game Tiles
That doens't really work when you lower transparency on 50% or so. I tried it to do it with the "credits-tiles" from the game layer
- Soreu
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Re: Ugly Game Tiles
u tried using more layers than just switch?
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- deen
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Re: Ugly Game Tiles
I have a problem with your new game tiles, Soreu. They're mostly text-only and at low resolutions the text is hard to read. It's better than the ones I drew, but the different symbols we had before (solo part for example) were much easier to see.
- Soreu
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Re: Ugly Game Tiles
Ok, so i will just try to remake these symbols ;p
But anyway i still doesn't understand why .png file i save have worse quality than original game tiles (PS is trollin me or what?) - sadly, i use only photoshop so i'm not able to check if same entity draw in PS & in Ai will have difference in quality :/
But anyway i still doesn't understand why .png file i save have worse quality than original game tiles (PS is trollin me or what?) - sadly, i use only photoshop so i'm not able to check if same entity draw in PS & in Ai will have difference in quality :/
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- kamillentee
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Re: Ugly Game Tiles
Soreu, I really like the tiles for moving in one, two or in no direction.(brown border with blue arrows)(First picture by you).
Would nice if we could take it for official entities.
Would nice if we could take it for official entities.
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Re: Ugly Game Tiles
kamillentee you can use them it doesnt matter what images you use the server just uses the position of the tile
Re: Ugly Game Tiles
So, I have updated my game tiles and as you will notice I have tried to avoid text and rather used symbols, feel free to use or rework them.
P.S. -hope everything is correct ^^
@Soreu: I like your graphics for the lower rows but as already mentioned most text should be replaced.P.S. -hope everything is correct ^^
- Soreu
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Re: Ugly Game Tiles
i just had no idea for them yet, HMH
btw. i love your idea of solo/end of solo & also nice idea with CP ;p
kamillentee - in next update i can do alternate version for you - if you want
btw. i love your idea of solo/end of solo & also nice idea with CP ;p
kamillentee - in next update i can do alternate version for you - if you want
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Soreu
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Re: Ugly Game Tiles
There we go again! ;D
For last 3 days i was recreating all of them once again, this time without any text-based, as you can see - so i hope they will be better now...
At this moment i know for sure about 3 tiles which i will change - walljump (to make it... easier to understand?), and unfreeze+undeep (because one on anther looks kinda shitty)
Feel free to test rest, and tell me what do you think about them:
For last 3 days i was recreating all of them once again, this time without any text-based, as you can see - so i hope they will be better now...
At this moment i know for sure about 3 tiles which i will change - walljump (to make it... easier to understand?), and unfreeze+undeep (because one on anther looks kinda shitty)
Feel free to test rest, and tell me what do you think about them:
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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