Graphics for new hookthrough
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Graphics for new hookthrough
The Community Team is only responsible for Mods and such, not for the recruiting developers. Instead the Technical Team is.Ryozuki wrote: Actually the devs aren't those who cares about staff recruitment. These i would say are memberlist.php?mode=group&g=28 , so blame them.
Ye, I made a simple PR, took 1,5 months... Many PRs are abandoned since half a year.Ryozuki wrote: And if someone would actually help coding, github is open to all.
Ye, continue deleting half of the forum...that is really the sense of it.Soreu wrote:Notify me when you're done discussing and I will be able to delete all the comments not really being about the graphic of new hookthru, please...
.hi._.leute._.gll. | iMTGmember
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Graphics for new hookthrough
Glad you agree, especially since more than half of what is in this topic belongs to Off-Topic.hi_leute_gll wrote:Ye, continue deleting half of the forum...that is really the sense of it.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Ryozuki
- Posts: 1748
- Joined: Tue Feb 24, 2015 7:28 am
- Location: Catalonia
- Player profile: http://ddnet.tw/players/Ryozuki/
- Mapper profile: http://ddnet.tw/mappers/Ryozuki/
- Clan: Unique
- Website: https://edgarluque.com
- Discord: Ryozuki#2188
Re: Graphics for new hookthrough
You actually provide 0 worth things to the forum.hi_leute_gll wrote:The Community Team is only responsible for Mods and such, not for the recruiting developers. Instead the Technical Team is.Ryozuki wrote: Actually the devs aren't those who cares about staff recruitment. These i would say are memberlist.php?mode=group&g=28 , so blame them.
Ye, I made a simple PR, took 1,5 months... Many PRs are abandoned since half a year.Ryozuki wrote: And if someone would actually help coding, github is open to all.
Ye, continue deleting half of the forum...that is really the sense of it.Soreu wrote:Notify me when you're done discussing and I will be able to delete all the comments not really being about the graphic of new hookthru, please...
And your PR was a automapper wasn't it? I guess it was important to merge it fast.
Also you know accepting techinical guys that have 1 post it's nothing secure. As you give him acces to the server.
I remember you, that you were the one who closed all technical applications
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Graphics for new hookthrough
No, they don't need acces to the servers to code. oORyozuki wrote: Also you know accepting techinical guys that have 1 post it's nothing secure. As you give him acces to the server.
I remember you, that you were the one who closed all technical applications
But someone needs to tell them what to do. Yes, I closed them, cause no one of the Technical Leaders cared about it, so I couldn't do anything than sending them the link to the GitHub.^^
.hi._.leute._.gll. | iMTGmember
- Ryozuki
- Posts: 1748
- Joined: Tue Feb 24, 2015 7:28 am
- Location: Catalonia
- Player profile: http://ddnet.tw/players/Ryozuki/
- Mapper profile: http://ddnet.tw/mappers/Ryozuki/
- Clan: Unique
- Website: https://edgarluque.com
- Discord: Ryozuki#2188
Re: Graphics for new hookthrough
I wonder, if the actually knew how to program, they could just fix the issues https://github.com/ddnet/ddnet/issues . None of them did it ya?hi_leute_gll wrote:No, they don't need acces to the servers to code. oORyozuki wrote: Also you know accepting techinical guys that have 1 post it's nothing secure. As you give him acces to the server.
I remember you, that you were the one who closed all technical applications
But someone needs to tell them what to do. Yes, I closed them, cause no one of the Technical Leaders cared about it, so I couldn't do anything than sending them the link to the GitHub.^^
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Graphics for new hookthrough
Ye, none of them did. The reason is just simply that they never knew where to start. The Tw-code is pretty complex and has it's own style; You can't just start to code. But if no one ever gives them an introduction they will just leave as soon as they see the GitHub the first time.Ryozuki wrote:I wonder, if the actually knew how to program, they could just fix the issues https://github.com/ddnet/ddnet/issues . None of them did it ya?hi_leute_gll wrote:No, they don't need acces to the servers to code. oORyozuki wrote: Also you know accepting techinical guys that have 1 post it's nothing secure. As you give him acces to the server.
I remember you, that you were the one who closed all technical applications
But someone needs to tell them what to do. Yes, I closed them, cause no one of the Technical Leaders cared about it, so I couldn't do anything than sending them the link to the GitHub.^^
.hi._.leute._.gll. | iMTGmember
-
- Posts: 400
- Joined: Sat Apr 11, 2015 5:05 pm
- Player profile: http://ddnet.tw/players/Chairn/
- Clan: QuintessenZ
Re: Graphics for new hookthrough
Wrong, i made background feature by looking the code structure alone. You just need some time and some motivation. If i remember correctly, i just got some help for compilation which was bugged with mingw on windows.hi_leute_gll wrote:Ye, none of them did. The reason is just simply that they never knew where to start. The Tw-code is pretty complex and has it's own style; You can't just start to code. But if no one ever gives them an introduction they will just leave as soon as they see the GitHub the first time.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Graphics for new hookthrough
Oh really my "sounds complicated" sounds mean? What's wrong again?
Where did I complain? Don't tell me you understand and remember everything after reading it for first time - game layer bla bla, front layer bla bla, you can hook, you can't walk, should look exactly like this, similar to that...
It just... "sounds complicated/complex". It's not a bad word.
I have NOTHING against this new tiles.
Yes I didn't say good job, but I also didn't say it's useless or stupid what you made.
Where did I complain? Don't tell me you understand and remember everything after reading it for first time - game layer bla bla, front layer bla bla, you can hook, you can't walk, should look exactly like this, similar to that...
It just... "sounds complicated/complex". It's not a bad word.
I have NOTHING against this new tiles.
Yes I didn't say good job, but I also didn't say it's useless or stupid what you made.
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/timakro/
- Mapper profile: http://ddnet.tw/mappers/timakro/
- Clan: unique
Re: Graphics for new hookthrough
You did nothing wrong.Lady Saavik wrote:Oh really my "sounds complicated" sounds mean? What's wrong again?
In contrast to hi_leute_gll who offends the other devs and me directly. And now he talks about introducing teeworlds code newbies to the structure of the code which is totally off topic because a lot of people (he included) had a chance to suggest solutions but none of them did solve the issues he criticizes. Another dev wouldn't have helped at all in this situation.
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Graphics for new hookthrough
SDL2 Client (& Server) to test them
I would appreciate your feedback and tests, but remember that you need „Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Who is online
Users browsing this forum: No registered users and 5 guests