Fuzzy World by Tropo [Novice]

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Cellegen
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Re: Fuzzy World by Tropo [Novice]

Post by Cellegen »

not even need to redesign it cuz not ugly for my eyes. but you're right a bit because of another people sometimes hates playing maps without entities. btw mapper's choise and (i think) he like it.
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fokkonaut
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Re: Fuzzy World by Tropo [Novice]

Post by fokkonaut »

I think too. There are definitily maps with bader designs but imo this fuzzy tileset is not perfect for real beginners (its 'bigger' than a nornal block). anyways, this map is going to be released as a novice 2* map so i think its no Problem too. :D
fokkonaut
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Re: Fuzzy World by Tropo [Novice]

Post by fokkonaut »

no bugs found. imo r4r
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senpa'
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Re: Fuzzy World by Tropo [Novice]

Post by senpa' »

release `???
finish me pls

I want helper
jao
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Re: Fuzzy World by Tropo [Novice]

Post by jao »

Tested the map. I don't think it's good for beginners, there are better novice maps.

The fuzzy design can be confusing if you aren't used to teeworlds. Standard designs with clear markings are better in such maps. The orange color might be a bit too flashy.

I know you want to introduce weapons with this map, but I don't think the parts fit very well. Sometimes they are too advanced or not well mapped. The explenations you wrote down don't really help either imo. The drag parts are very basic and look like they were just randomly made. The solo part at the end doesn't really fit to the map and is really lame as well. I feel like it's kinda unbalanced too, not sure though.
some examplesShow
screenshot_2017-07-27_18-20-18.png
screenshot_2017-07-27_18-20-18.png (699.07 KiB) Viewed 1903 times
through*
through*
screenshot_2017-07-27_18-20-23.png (637.59 KiB) Viewed 1903 times
screenshot_2017-07-27_18-20-52.png
screenshot_2017-07-27_18-20-52.png (711.4 KiB) Viewed 1903 times
screenshot_2017-07-27_18-20-58.png
screenshot_2017-07-27_18-20-58.png (677.19 KiB) Viewed 1903 times
You could try to rework some parts or just make a high novice/low moderate map out of it. I wouldn't release it how it currently is.
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