DeathHook 2 by =xPeke= [Brutal]
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- Meliodafu
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Re: DeathHook 2 by =xPeke= [Brutal]
Why do you call it DeathHook 2 when it ain't like the first one? Just curious.
iMTGmember
- xPeke
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Re: DeathHook 2 by =xPeke= [Brutal]
I just got out of names. And i liked the first Version so why no Series? ^^Meliodafu wrote:Why do you call it DeathHook 2 when it ain't like the first one? Just curious.
- Konsti
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Re: DeathHook 2 by =xPeke= [Brutal]
Call it DarkHookxPeke wrote:I just got out of names. And i liked the first Version so why no Series? ^^Meliodafu wrote:Why do you call it DeathHook 2 when it ain't like the first one? Just curious.
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Re: DeathHook 2 by =xPeke= [Brutal]
SpoilerShow
- Konsti
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Re: DeathHook 2 by =xPeke= [Brutal]
No need for removing Kills, just hold partner in the air and do hammerhit
Map is 3*
Map is 3*
- xPeke
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Re: DeathHook 2 by =xPeke= [Brutal]
Edited all, exept the kill tiles
- Attachments
-
- DeathHook2.map
- (629.93 KiB) Downloaded 129 times
Re: DeathHook 2 by =xPeke= [Brutal]
Seems like no one, besides the guys who posted something here, had fun testing this map, so I doubt a lot players will have fun playing this without rcon commands. We should reject this imo, but some other opinions would be nice.
- Konsti
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Re: DeathHook 2 by =xPeke= [Brutal]
When no one had fun with it they would have posted it here. To say that we should reject it because its less tested is nonsensejao wrote:Seems like no one, besides the guys who posted something here, had fun testing this map, so I doubt a lot players will have fun playing this without rcon commands. We should reject this imo, but some other opinions would be nice.
Re: DeathHook 2 by =xPeke= [Brutal]
I say we should reject it, because its not enjoyable to play.
- xPeke
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Re: DeathHook 2 by =xPeke= [Brutal]
Ure own opinionjao wrote:I say we should reject it, because its not enjoyable to play.
2ppl say they like it
1guy say its Solid
And 1guy (you) say its Not enjoyable
XD
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