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Re: Lina (novice by pixel)

Posted: Sat Oct 22, 2016 10:11 pm
by jao
well if you like it its good but if you want the map on ddnet it has to be made following ddnet mapping rules.

Re: Lina (novice by pixel)

Posted: Sun Oct 23, 2016 12:07 am
by pixel
deen wrote: Make your map fun! Your map is supposed to be fun for players, not to bore them. Avoid time wasting parts.
I just find this ... but ic i do any other boring jump there, it is even more timewasting.

Re: Lina (novice by pixel)

Posted: Sun Oct 23, 2016 12:13 am
by jao
than map something fun in those places :)

Re: Lina (novice by pixel)

Posted: Wed Oct 26, 2016 2:22 pm
by pixel
Everything, i thought is wrong, fixed.
Thank you jao!

Lina.map
(1 MiB) Downloaded 149 times
[/u][/i][/b]
[/color]

Re: Lina (novice by pixel)

Posted: Tue Nov 01, 2016 12:54 pm
by pixel
delete post, anyways, nobody will test

Re: Lina (novice by pixel)

Posted: Tue Nov 01, 2016 1:43 pm
by RayB.
Is this a way of pushing your threads ?

Re: Lina (novice by pixel)

Posted: Tue Nov 01, 2016 1:50 pm
by pixel
nah, but you can delete it because ddrace gets boring (because everyday there is 2hours ddos ... i know you cant do anything but .. yeah) and i dont care now if you release it or not .so, you can delete it

Re: Lina (novice by pixel)

Posted: Tue Nov 01, 2016 8:36 pm
by RayB.
Rejected

Re: Lina (novice by pixel)

Posted: Tue Nov 01, 2016 8:44 pm
by pixel
thank you!

Re: Lina (novice by pixel)

Posted: Wed Jul 26, 2017 6:07 pm
by pixel
Hey, after some month, I want to ask now, if you could put it back to the testing forum x) 1. I have now more time and 2. I had a bad day when I wrote that you can decline it xD. If it is not possible, it's ok too.