Lina (novice by pixel)

Moderator: jao

jao
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Re: Lina (novice by pixel)

Post by jao » Sat Oct 22, 2016 10:11 pm

well if you like it its good but if you want the map on ddnet it has to be made following ddnet mapping rules.

pixel
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Re: Lina (novice by pixel)

Post by pixel » Sun Oct 23, 2016 12:07 am

deen wrote: Make your map fun! Your map is supposed to be fun for players, not to bore them. Avoid time wasting parts.
I just find this ... but ic i do any other boring jump there, it is even more timewasting.

jao
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Re: Lina (novice by pixel)

Post by jao » Sun Oct 23, 2016 12:13 am

than map something fun in those places :)

pixel
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Re: Lina (novice by pixel)

Post by pixel » Wed Oct 26, 2016 2:22 pm

Everything, i thought is wrong, fixed.
Thank you jao!

[attachment=0]Lina.map[/attachment]
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Lina.map
(1 MiB) Downloaded 17 times

pixel
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Re: Lina (novice by pixel)

Post by pixel » Tue Nov 01, 2016 12:54 pm

delete post, anyways, nobody will test

RayB.
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Re: Lina (novice by pixel)

Post by RayB. » Tue Nov 01, 2016 1:43 pm

Is this a way of pushing your threads ?

pixel
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Re: Lina (novice by pixel)

Post by pixel » Tue Nov 01, 2016 1:50 pm

nah, but you can delete it because ddrace gets boring (because everyday there is 2hours ddos ... i know you cant do anything but .. yeah) and i dont care now if you release it or not .so, you can delete it

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Re: Lina (novice by pixel)

Post by RayB. » Tue Nov 01, 2016 8:36 pm

Rejected

pixel
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Re: Lina (novice by pixel)

Post by pixel » Tue Nov 01, 2016 8:44 pm

thank you!

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Re: Lina (novice by pixel)

Post by pixel » Wed Jul 26, 2017 6:07 pm

Hey, after some month, I want to ask now, if you could put it back to the testing forum x) 1. I have now more time and 2. I had a bad day when I wrote that you can decline it xD. If it is not possible, it's ok too.

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