LichKing by Barsum & Arem Shin [Brutal]

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Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

Well... Only 2 testers think what map the ready for release (And me too)?
milk
Posts: 207
Joined: Mon May 05, 2014 5:25 pm
Player profile: http://ddnet.tw/players/milk/

Re: LichKing

Post by milk »

I like the parts with new ideas. But some parts are annoying. Dunno. I'll ask darky what he thinks also.
Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

milk wrote:I like the parts with new ideas.
Thanks for this good words.)
milk wrote:But some parts are annoying. Dunno.
Sorry. :D
milk wrote:I'll ask darky what he thinks also.
Hm... Okay. I'll be wait.
Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

Yo. Fixed some small design bugs (I'm so sorry, so many times i fixed this map :D).
Attachments
LichKing.map
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Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

I think this version is last. :D
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LichKing.map
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Frr
Posts: 121
Joined: Sat Dec 12, 2015 9:57 am
Player profile: https://ddnet.tw/players/Frr-32--58-3/

Re: LichKing

Post by Frr »

First - Solo at Non-solo map is a retarded thing. It is 2016. If u want play with somebody u can use /team.
Putting solo NF at non-solo map is waste of players time and fun. Solo in middle of a map, or at the end - acceptable.
NF was actual when /team command didn't exist.
If somebody come to a Non-Solo server he actually wants to play with somebody, he doesnt want training solo. Ok? If he wanted solo he come to solo/race servers.

But i think 99% of mappers will never get brain for understand this "pretty complex" logic.

Second. Map unbalanced. Some parts is hard as hell, some is very easy at same position on other side. Same story like with new im'cormeum map. One side has incredible hard parts - other side has parts like "drag ur mate for 10 tiles".

Third. Contains a lot annoying parts. Not hard - just annoying.

If it released we will have another unplayable shitmap. But its no problem. Nobody cares about quality.

Pros:
If NF will removed & annoying parts erased & implemented some balance stuff - it will be good map. Map has some interesting ideas and enjoyable parts.

I think u could ask IMTG team for balance help. These guys do some good job with unbalanced maps.
Ama wrote: This is the reason why people like BamBam shouldnt rate maps
This map is a bad russian map and has nothing to do in ddnet nobody wants to play this shit anymore
release some new map and not old unfinishable maps
Im russian and i agree with that. (But, honestly, Ama didnt make even one good map for years, only "Ama style" shit maps. So funny, when one noob-mapper who "can't understand what is gameplay" pwns another for same reason! Ahaha. U made my day. :D)
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Barsum_
Posts: 3
Joined: Sat Feb 06, 2016 6:16 pm
Player profile: https://ddnet.tw/players/Barsum/

Re: LichKing

Post by Barsum_ »

Frr wrote:
Pros:
If NF will removed & annoying parts erased & implemented some balance stuff - it will be good map. Map has some interesting ideas and enjoyable parts.
dude, it's old map, and 2 years ago NF was important, I think so, nf - don't need to training, you just need some skill, old version of NF was harded like 2 times and some parts was remake by Arem Shin, now about annoying parts - if you can complete this parts 1-2 time, it will was not so annoying, i'm think so, any of parts I cant complete, because it's not hard, but it's new for me, new ideas - require new skill. That all, sorry for bad eng, I hope you will understand me
Last edited by Barsum_ on Tue Feb 23, 2016 3:49 pm, edited 1 time in total.
Frr
Posts: 121
Joined: Sat Dec 12, 2015 9:57 am
Player profile: https://ddnet.tw/players/Frr-32--58-3/

Re: LichKing

Post by Frr »

I beated this NF after 3 tries at test. And?
Ok, on test i spent my time, it's not a problem. But in real game i want spent on solo without iteraction with other tees, let me think, hm, zero time maybe?

Parts still annoying even i can make it all for first try.
Example - 100050000 edgejumps in a row.
Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

Okay, we will try to remake some parts.
Arem Shin
Posts: 55
Joined: Fri Oct 02, 2015 6:13 pm

Re: LichKing

Post by Arem Shin »

Remake some parts for the balance of the map. They have become more complex and interesting. I think so. Maybe now map will be better.
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