Peaceful cave with ninjas by Mokuz [Brutal]

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mokuz
Posts: 755
Joined: Sat Apr 30, 2016 5:34 pm
Location: Finland
Player profile: https://ddnet.tw/players/Mokuz/
Mapper profile: https://ddnet.tw/mappers/Mokuz/
Clan: Legendary

Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

StorмPʜöɴix wrote: Tue Jan 09, 2018 6:45 pm I like the map, but i dont think we should release it like this, you got some pretty cool parts, but sadly thats just a few of the whole map.
Also its kinda unbalanced, the drag parts are pretty hard and first try stuff, while you got the pretty easy hh technique parts which are mostly the same, work on variations on the hh parts and make the whole map more unique.

And the Part you marked as possible, is ofc possible, but its damn hard compared to the other parts, even a larger group might have big troubles there (if they dont tower)

to sum it up: 10% nice but damn faily dragparts
20% some good hh/hook Parts
70% plain hh parts that are not really hard or new

A few less of the 70% and we are on a good way too go ;)
Well thank you!

I made the 70% harder and bit more diverse.

I hope its better now...
Peaceful cave with ninjas.map
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jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by jao »

Agree with Stormphönix. Most parts of this map are too basic and not interesting. A few drag parts are kinda cool, but too faily. Also, it's bad that technicaly only one person has to do the drag parts - there should be part balance between those.

You should rather make a new map with the few good parts than to try fixing this.

[declined]jao; Peaceful cave with ninjas[/declined]
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