ChillDontKill by ChillerDragon [Brutal]

Share your ddrace-related map with the community.
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ChillerDragon
Posts: 133
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Location: Germany - Munich
Player profile: http://ddnet.tw/players/ChillerDragon/
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Clan: Chilli.*
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ChillDontKill by ChillerDragon [Brutal]

Post by ChillerDragon »

Map: ChillDontKill
Mapper: ChillerDragon
SpoilerShow
ChillDontKill.png
ChillDontKill.png (938.62 KiB) Viewed 4005 times
Trailer1: https://www.youtube.com/watch?v=GTVB1gMky58
Trailer2: https://www.youtube.com/watch?v=HCPRjVGkreM
The Trailer was made on an older version of the map but the core of the parts keept the same. Just minor improvements.
Attachments
ChillDontKill.map
(368.68 KiB) Downloaded 92 times
Last edited by ChillerDragon on Mon Oct 09, 2017 12:10 pm, edited 1 time in total.
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Image
fokkonaut
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
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Re: ChillDontKill

Post by fokkonaut »

tested the map months ago with the little Dragon^^
After its finished now we tested again and I really like this "open" and wide mapped style. The map can be a bit confusing and maybe its too hard in some parts. overall i really like the map. i would say brutal 5*
i discovered some skips and unwanted things and the fixed version should be uploaded soon.
Last edited by fokkonaut on Mon Oct 09, 2017 2:36 am, edited 1 time in total.
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ChillerDragon
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: http://ddnet.tw/players/ChillerDragon/
Mapper profile: https://ddnet.tw/mappers/ChillerDragon/
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
YouTube: user/GermanMinecraftZC

Re: ChillDontKill by ChillerDragon [Brutal]

Post by ChillerDragon »

Thanks to fokkonaut and Ravie.
Fixed some bugs and improved the information for players.
Attachments
ChillDontKill.map
(392.62 KiB) Downloaded 83 times
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Cellegen
Posts: 1140
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Player profile: https://ddnet.tw/players/Cellegen/
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Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: ChillDontKill by ChillerDragon [Brutal]

Post by Cellegen »

veri gut mup ^^ insane 1* cuz of MUCH specing and the gameplay's obliously hard but playable :)
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fokkonaut
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Joined: Wed May 13, 2015 5:59 pm
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Re: ChillDontKill by ChillerDragon [Brutal]

Post by fokkonaut »

Cellegen wrote: Sun Oct 08, 2017 7:46 pm veri gut mup ^^ insane 1* cuz of MUCH specing and the gameplay's obliously hard but playable :)
obviously not insane, in team of 4 its way easier and in team 0 you can ALWAYS get help of other groups
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ChillerDragon
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: http://ddnet.tw/players/ChillerDragon/
Mapper profile: https://ddnet.tw/mappers/ChillerDragon/
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
YouTube: user/GermanMinecraftZC

Re: ChillDontKill by ChillerDragon [Brutal]

Post by ChillerDragon »

Talked with RayB. ingame and changed some parts.
He said the map is boring and needs more action so i added some more action.
And balanced the long deep part and replaced the deep rf with 2p much wow hammerhit/fly action.
changelogShow
cdk_action_replaces_kinta.png
cdk_action_replaces_kinta.png (1.19 MiB) Viewed 3756 times
cdk_action_replaces_rf.png
cdk_action_replaces_rf.png (1.36 MiB) Viewed 3756 times
cdk_force_one_way_and_more_action.png
cdk_force_one_way_and_more_action.png (1.05 MiB) Viewed 3756 times
cdk_more_action_part.png
cdk_more_action_part.png (1.07 MiB) Viewed 3756 times
Attachments
ChillDontKill.map
(394.16 KiB) Downloaded 83 times
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fokkonaut
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: https://ddnet.tw/players/fokkonaut

Re: ChillDontKill by ChillerDragon [Brutal]

Post by fokkonaut »

r4r from my side
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Konsti
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Re: ChillDontKill by ChillerDragon [Brutal]

Post by Konsti »

This map is so amazing
314022289966628864.png
314022289966628864.png (2.1 KiB) Viewed 3707 times
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fokkonaut
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Re: ChillDontKill by ChillerDragon [Brutal]

Post by fokkonaut »

Konsti wrote: Tue Nov 14, 2017 12:04 pm This map is so amazing
314022289966628864.png
that are my words
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meew'
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Re: ChillDontKill by ChillerDragon [Brutal]

Post by meew' »

ive had a look at this piece of generics and freeze too and i really liked it, this is the first ddnet map ive every seen that really be race in team 0 squads of 30+ tees without it getting annoying, gameplay is fun too, but you gotta have in mind that the gameplay options are lower in such a wide map so there is obviously a lot of hhammerhit and fly

the point of spectating every part is usually something i dont like but the arrows solve this issue pretty decently

all in all im looking forward to play this map
didnt look for bugs, just gameplay check
911 mapping police
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