Coffin by Nyanto [Solo]

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Swift
Posts: 230
Joined: Tue May 31, 2016 9:19 pm
Location: Venice Beach
Player profile: https://ddnet.tw/players/Nyanto/
Clan: NVMI

Coffin by Nyanto [Solo]

Post by Swift »

i made this map originally as gores map, but decided to make the next:
Maybe for some, it сould be fun to play
Screens:
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screenshot_2017-09-18_13-59-43.png (192.59 KiB) Viewed 2886 times
screenshot_2017-09-18_13-59-25.png
screenshot_2017-09-18_13-59-25.png (164.36 KiB) Viewed 2886 times
screenshot_2017-09-18_13-59-11.png
screenshot_2017-09-18_13-59-11.png (257 KiB) Viewed 2886 times
The map:
Attachments
Coffin.map
(317.76 KiB) Downloaded 76 times
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ΔWΞSƟΜΞ
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Joined: Wed May 31, 2017 12:08 pm

Re: Coffin by Nyanto [Solo]

Post by ΔWΞSƟΜΞ »

Hello :3

I just took a look on the map and I'm not sure about the map, but here my thoughts: ...

Gameplay:
The map is very long, I'm not sure if players have that motivaiton to finish it :/

Ye, the map isn't faily but ... it's very strange mapped.
It just looks like u created some stuff and put that together.
U will need a lot of skill to finish it, because u dont have so much space.

Design:
The design doesn't match in my opinion (colors and I think the castle background doesn't match with the other stuff)

Bugs and other stuff:
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234.png
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123.png
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All in one:
I think this map could be releasable if u will change a lot.
But just wait what other tester will say about this map, because I'm not a gores player.
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Swift
Posts: 230
Joined: Tue May 31, 2016 9:19 pm
Location: Venice Beach
Player profile: https://ddnet.tw/players/Nyanto/
Clan: NVMI

Re: Coffin by Nyanto [Solo]

Post by Swift »

Thanks you very much for test!
I'll remove ~25% of the map
Ye, the map isn't faily but ... it's very strange mapped.
It just looks like u created some stuff and put that together.
U will need a lot of skill to finish it, because u dont have so much space.
thats my style, i often hear that my maps're strange, i know its not good). I'll look what i can change and try make it better ;)
The design doesn't match in my opinion (colors and I think the castle background doesn't match with the other stuff)
hm. Already exchange it!
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maggi323
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Re: Coffin by Nyanto [Solo]

Post by maggi323 »

I tested the map that was on the test server. (maybe not the newest version)
I played many maps, and like most of the mapping styles, but I have to agree with awesome, that this map has a rather weird style.
Just played through the whole map, didn't search for bugs, but i didn't like that there are weird fail parts mapped at random places.
The length of the map was okay imo, took me about 20 mins to finish.

But yeah, kinda weird map, didn't enjoy it that much. Some parts are really long, some are very tight and not that much fun. A bit like Fly to the legends, but not that much fun.

-maggi323
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Swift
Posts: 230
Joined: Tue May 31, 2016 9:19 pm
Location: Venice Beach
Player profile: https://ddnet.tw/players/Nyanto/
Clan: NVMI

Re: Coffin by Nyanto [Solo]

Post by Swift »

maggi323 wrote: Wed Sep 20, 2017 1:28 am I tested the map that was on the test server. (maybe not the newest version)
I played many maps, and like most of the mapping styles, but I have to agree with awesome, that this map has a rather weird style.
Just played through the whole map, didn't search for bugs, but i didn't like that there are weird fail parts mapped at random places.
The length of the map was okay imo, took me about 20 mins to finish.

But yeah, kinda weird map, didn't enjoy it that much. Some parts are really long, some are very tight and not that much fun. A bit like Fly to the legends, but not that much fun.

-maggi323
Thanks! Do you have any suggestions? I know u r strong experienced player and u may to know how to be with this map))
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maggi323
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Re: Coffin by Nyanto [Solo]

Post by maggi323 »

Well, I would say, that parts like CP7 are way too long, so maybe put a checkpoint between cp7 and 8.
About the faily freezes...idk how you would like it. Even with just replacing every fail with freeze, i don't think that this map will be much fun to play.
So, maybe you ask other testers if it's worth to reconstruct the map, or rather create a new one.
I would say there is much you have to change, and since it is more of a gores map, there aren't that many ideas gone when deleting this one.

But that's my opinion, so you can ask others if it's worth. I would suggest to create a new one and maybe while mapping ask others, if they like it, so you don't create a whole map for nothing.
Anyways, have fun mapping :)

-maggi323

Edit: Played again, first parts (like first 8) were okay.
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meew'
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Re: Coffin by Nyanto [Solo]

Post by meew' »

maggi323 wrote: Wed Sep 20, 2017 1:28 am A bit like Fly to the legends, but not that much fun.

-maggi323

hahah fly to the legends and fun in one sentence
911 mapping police
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maggi323
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Re: Coffin by Nyanto [Solo]

Post by maggi323 »

meew' wrote: Wed Sep 20, 2017 8:48 pm
maggi323 wrote: Wed Sep 20, 2017 1:28 am A bit like Fly to the legends, but not that much fun.

-maggi323

hahah fly to the legends and fun in one sentence
I never said that fly to the legends is fun!
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Swift
Posts: 230
Joined: Tue May 31, 2016 9:19 pm
Location: Venice Beach
Player profile: https://ddnet.tw/players/Nyanto/
Clan: NVMI

Re: Coffin by Nyanto [Solo]

Post by Swift »

Pls archive the map. Maybe i'll rework it in the future, but not not any time soon
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