DDnet client

Request help for teeworlds-related subjects (mapping, servers, ..).
For client issues, see our repositories (https://github.com/ddnet/ddnet/issues).
wlansath
Posts: 3
Joined: Sun Jan 18, 2015 9:15 pm

Re: DDnet client

Post by wlansath »

I dont compile. Where to get source?
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deen
TECHNICAL Team
Posts: 3576
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: DDnet client

Post by deen »

wlansath wrote:I dont compile. Where to get source?
https://github.com/def-/ddnet
wlansath
Posts: 3
Joined: Sun Jan 18, 2015 9:15 pm

Re: DDnet client

Post by wlansath »

I found, sorry, thx
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kamillentee
Posts: 687
Joined: Sat Jul 26, 2014 11:47 pm
Player profile: http://ddnet.tw/players/kamillentee/
Clan: |*KoG*|

Re: DDnet client

Post by kamillentee »

Ya they can pretty much all do what you can do in f1.
For example change own name while speedracing on SpaceISKey. ;=(
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Gridwyn
Posts: 500
Joined: Tue May 27, 2014 3:39 pm
Player profile: http://ddnet.tw/players/Gridwyn/
Mapper profile: http://ddnet.tw/mappers/Gridwyn/

Re: DDnet client

Post by Gridwyn »

What is refill jumps?
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deen
TECHNICAL Team
Posts: 3576
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: DDnet client

Post by deen »

Gridwyn wrote:What is refill jumps?
It refills your jump midair, like landing on the ground, but without ground.
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