A question about ddnet source

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Feca
Posts: 10
Joined: Fri Jul 04, 2014 8:48 pm

A question about ddnet source

Post by Feca »

Inside /DDRace64/src/game/server/entities/character.cpp line 1957:

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Seconds = -1
is handled with special attention and I thought about using it as indicating if the tee is deep frozen.

So my question is:
Is Seconds already used for something else or can I use it safely?
(I probably won't make a pull request, but I don't even want to start wrong)
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deen
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Re: A question about ddnet source

Post by deen »

I don't understand how you want to transfer that information to the client.
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Feca
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Re: A question about ddnet source

Post by Feca »

I thought it's sent to the client, but it doesn't matter I dropped the idea anyway.
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