Tee eyes should follow place of view in pause

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For client issues, see our repositories (https://github.com/ddnet/ddnet/issues).
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BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
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Tee eyes should follow place of view in pause

Post by BannZay »

With this people can guess what are you looking for in pause.
Apart from that, it will be nice to not move a weapon direction but only eyes in pause to distinguish it from case when player used "sleep" emotion if possible.

P.s.: ideally is new eye emotion for DDNet client users (for pause) of course
fokkonaut
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: https://ddnet.tw/players/fokkonaut

Re: Tee eyes should follow place of view in pause

Post by fokkonaut »

you cant move the eyes without the weapon without client modification, also it would be odd imo.
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