FNG unfreeze protection

Tell us what ideas you have and what features you would like to see.
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What to do

Don't change protection time
4
50%
Change it slightly
2
25%
Remove it
0
No votes
If tee unfreezes he can't shoot immediately
2
25%
 
Total votes: 8

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mokuz
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FNG unfreeze protection

Post by mokuz » Fri Nov 10, 2017 2:32 pm

Evening!

The FNG unfreeze delay is too long, meaning if your at enemy base, very far away for some reason, you both freeze, or any other reason why you can't kill him on time, and he unfreezes, he has better change of shooting you. Because he can just aim and hold fire, and when he unfreezes you get shot. And i think this is a bad thing, since you both should have equal chance of hitting(depends on skill ofc).

If tee unfreezes he can't shoot immediately:
Would be good, since he would have time to escape, and you would have more time to react, and so would be the best one.

- Mokumoku
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GG Kid
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Re: FNG unfreeze protection

Post by GG Kid » Fri Nov 10, 2017 5:48 pm

You can’t vote on this poll. Reason: You haven’t posted in this topic.
Now i can vote, but many will not with such requirements, also the amount of spam will go up :(

Edit: my vote is for changing is slightly, it's to easy for someone to refreeze there victim, so a unfreeze immunity extension of .2 would suffice.
Last edited by GG Kid on Fri Nov 10, 2017 7:29 pm, edited 1 time in total.

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mokuz
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Re: FNG unfreeze protection

Post by mokuz » Fri Nov 10, 2017 6:32 pm

Yea sorry about "requirements" wasn't my goal, and can't change it... and making it longer with weapon delay maybe?
I changed the requirements, should work now and seems like already more people voted (: ~Index
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Chairn
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Re: FNG unfreeze protection

Post by Chairn » Sat Nov 11, 2017 1:36 am

If tee unfreezes, then it's your fault for not sacrificing him fast enough. Plus you can see when he's gonna be unfrozen.

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mokuz
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Re: FNG unfreeze protection

Post by mokuz » Sat Nov 11, 2017 8:19 am

You can't see when he unfreezees, and it's not always your fault.
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