Collectable items like "Coins"

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ƤØŢĀŤ0|Co
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Collectable items like "Coins"

Post by ƤØŢĀŤ0|Co »

Imagine you collect all coins and after you could get an item which would be in command for map. like weapons, or endless and stuff. or it would unlock next part of map when you collect it. Someone maybe thinks : Why we cant use switches for that or teleports? and i have answer to that. If you use teleports, you have to copy and paste the same part of a map. and it gives a weight to a map and some fps might drop. and switches are old and cant do much.Also some time run for coin collects would be cool.
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Cellegen
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Re: Collectable items like "Coins"

Post by Cellegen »

feels mario :D :D :D :D
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Konsti
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Re: Collectable items like "Coins"

Post by Konsti »

This is not possible because it would destroy the idea of a Skillgame
Anyways Tons of maps will get cheatable with this when i can buy a shotgun lol
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ƤØŢĀŤ0|Co
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Re: Collectable items like "Coins"

Post by ƤØŢĀŤ0|Co »

Lol haha. guys you didnt understand it rightXDD you dont store the coins. you only have them on time while you are on map:DD the creator of map set them down on map. i dont mean it like shop. they will be like"part" of the map. like for example you have to find a way to a coin in maze so for example you get endless opened.
ƤØŢĀŤ0|Co
ƤØŢĀŤ0|Co
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Re: Collectable items like "Coins"

Post by ƤØŢĀŤ0|Co »

or like stage maps where you have to do one stage to open one laser door to finish. but now you would have to collect coins. and you use them for opening a next stage or something like that
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Re: Collectable items like "Coins"

Post by stompie »

this "coin" might as well be a switch textured to look like a coin and it does exactly what u are trying to tell us
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Cellegen
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Re: Collectable items like "Coins"

Post by Cellegen »

hmmm... one special coin = +1 point in the map? I think its a good idea.
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