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Re: Gameskin, particeles and emotes

Posted: Fri Aug 05, 2016 12:52 am
by Skyrel
Index wrote:It's on a let's call it to-do list at github. That means it's not rejected and might be added someday. It's just not an important feature that will be added right now in the next update.
U mean that is a secondary feature that is not necessary to code immediately?

Re: Gameskin, particeles and emotes

Posted: Fri Aug 05, 2016 1:20 am
by Soreu
Umm, no, the "issue" is closed which stands for either already added or rejected - in this case, the second. Sadly.

Re: Gameskin, particeles and emotes

Posted: Fri Aug 05, 2016 4:02 pm
by Skyrel

Re: Gameskin, particeles and emotes

Posted: Mon Aug 08, 2016 2:07 pm
by Blackie
I personally think its a really good idea

Re: Gameskin, particeles and emotes

Posted: Wed Aug 10, 2016 7:18 am
by Soreu
My bad, it's not rejected. It's closed though, so easy to forget. Anyway, it will be added once anyone willing to code it will appear.

Re: Gameskin, particeles and emotes

Posted: Wed Mar 01, 2017 1:32 am
by jao
This and having the option to choose between different identities in client should have a high priority. Alot guys are playing with Baumalein or AllTheHaxx to have this features, but this clients aren't allowed because of it's cheating features. So it would be really nice for those guys to have acces to this features without looking like a botter or breaking the rules. It shouldn't be that hard to implement it.

Re: Gameskin, particeles and emotes

Posted: Wed Mar 01, 2017 11:33 pm
by Index
Well, somehow you already can change identities within the client. Just make a combined bind with all necessary changes like other skin, name, flag, color. Might not be the identy you want to change though? :p

For the other personalizations, it surely would be nice to have these features implemented.
Maybe not at top-priority, but yeah someday :)