Gameskin, particeles and emotes

Tell us what ideas you have and what features you would like to see.
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Skyrel
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Re: Gameskin, particeles and emotes

Post by Skyrel » Fri Aug 05, 2016 12:52 am

Index wrote:It's on a let's call it to-do list at github. That means it's not rejected and might be added someday. It's just not an important feature that will be added right now in the next update.
U mean that is a secondary feature that is not necessary to code immediately?
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Soreu
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Re: Gameskin, particeles and emotes

Post by Soreu » Fri Aug 05, 2016 1:20 am

Umm, no, the "issue" is closed which stands for either already added or rejected - in this case, the second. Sadly.
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Re: Gameskin, particeles and emotes

Post by Skyrel » Fri Aug 05, 2016 4:02 pm

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Blackie
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Re: Gameskin, particeles and emotes

Post by Blackie » Mon Aug 08, 2016 2:07 pm

I personally think its a really good idea

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Re: Gameskin, particeles and emotes

Post by Soreu » Wed Aug 10, 2016 7:18 am

My bad, it's not rejected. It's closed though, so easy to forget. Anyway, it will be added once anyone willing to code it will appear.
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Re: Gameskin, particeles and emotes

Post by jao » Wed Mar 01, 2017 1:32 am

This and having the option to choose between different identities in client should have a high priority. Alot guys are playing with Baumalein or AllTheHaxx to have this features, but this clients aren't allowed because of it's cheating features. So it would be really nice for those guys to have acces to this features without looking like a botter or breaking the rules. It shouldn't be that hard to implement it.

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Re: Gameskin, particeles and emotes

Post by Index » Wed Mar 01, 2017 11:33 pm

Well, somehow you already can change identities within the client. Just make a combined bind with all necessary changes like other skin, name, flag, color. Might not be the identy you want to change though? :p

For the other personalizations, it surely would be nice to have these features implemented.
Maybe not at top-priority, but yeah someday :)

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