Proper DDRace HUD
- Soreu
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Re: Proper DDRace HUD
Well, we still have frozen skin for eventual new freeze :P
We already know it since it's just counting appearing stars - deep is bigger problem since there's no melting-delay thing, so here just the not-yet-used in game.png red stars could be used as someone mentioned either in this topic and in older ones.HMH wrote:In future versions of ddnet the client will finally know wether you are frozen/deepfrozen and how long you need to wait to melt.
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Re: Proper DDRace HUD
If u like slowmo ddrace, then yes, u dont need this thing.Ryozuki wrote:I think, that for ddrace you don't need a speedometer.
Also dtrong weak radar, dunno whats your idea, could you specify a bit?
Maybe u dont know about strong/weak differentiation. Idk.
Yes, but when u play big hard maps with tons of ppl - better if u have it.hi_leute_gll wrote:Also the strong/weak-topic is rather a thing for experienced players (Brutal maps, speedrunning, ...). And these people should have enough of that experience to detect strong/weak theirself.
[mod=hi_leute_gll]Merged doublepost.[/mod]
Re: Proper DDRace HUD
@Frrrrr :3: sometimes it is not copletely clear what you want for the hud, maybe you could create some kind of graphical mockup so it is easier to discuss. Or just precisely describe how the hud you imagine looks like.
- Ryozuki
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Re: Proper DDRace HUD
You don't need a speedoneter to do speedruns. Just uselese.Frrrrr :3 wrote:If u like slowmo ddrace, then yes, u dont need this thing.Ryozuki wrote:I think, that for ddrace you don't need a speedometer.
Also dtrong weak radar, dunno whats your idea, could you specify a bit?
Maybe u dont know about strong/weak differentiation. Idk.
Yes, but when u play big hard maps with tons of ppl - better if u have it.hi_leute_gll wrote:Also the strong/weak-topic is rather a thing for experienced players (Brutal maps, speedrunning, ...). And these people should have enough of that experience to detect strong/weak theirself.
I know whats strong\weak, but i cant undertand what type of "radar" you want.
And its rather useles as you can hook someone and see if you have weak
- Seba0006
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Re: Proper DDRace HUD
What happend with the freeze of switch?
- Deeper
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Re: Proper DDRace HUD
Hmm maybe add FPS here?
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- kamillentee
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Re: Proper DDRace HUD
sv_showfps 1 ?
- Deeper
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Re: Proper DDRace HUD
lol. thankkamillentee wrote:sv_showfps 1 ?
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Ryozuki
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Re: Proper DDRace HUD
BTW it's
cl_showfps 1
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