Several suggestions

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Pathos
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Several suggestions

Post by Pathos »

1. Auto-update the selected/highlighted server on the server menu. To clarify, let's say you clicked refresh on the server list UI. They become old information immediately. When clicking on a server to highlight, it will refresh that server's information every 3 seconds or so.

2. Antiping for flags

3. Include game type for the exclusions in the server list UI

4. Non-exact matches for friends list--the Gamer client adds a space at the end of the clan tag, though it's Gamer client should fix this, I think having a non-exact match would be an improvement in general

5. Probably far-fetched--integrated IRC chat in the client, mostly for cross-server chat, maybe take up bottom half of the server list UI

6. "Mouse sens." in the controls settings--instead of a slider, use textbox to enter integers because for higher mouse sens, the slider goes off to the voting settings
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deen
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Re: Several suggestions

Post by deen »

Pathos wrote:1. Auto-update the selected/highlighted server on the server menu. To clarify, let's say you clicked refresh on the server list UI. They become old information immediately. When clicking on a server to highlight, it will refresh that server's information every 3 seconds or so.
Causes too much traffic.
2. Antiping for flags
Yes, please someone add this.
3. Include game type for the exclusions in the server list UI
Sure, go ahead if you want it. I don't think it's necessary personally.
4. Non-exact matches for friends list--the Gamer client adds a space at the end of the clan tag, though it's Gamer client should fix this, I think having a non-exact match would be an improvement in general
If you add no clan at all, then any clan matches. Also, if you enter no player, every player from the clan matches.
5. Probably far-fetched--integrated IRC chat in the client, mostly for cross-server chat, maybe take up bottom half of the server list UI
I don't think so, another source of client IPs for DDoSers to, there's already too much spam in 64 player chats, don't need 500 player chats.
6. "Mouse sens." in the controls settings--instead of a slider, use textbox to enter integers because for higher mouse sens, the slider goes off to the voting settings
Sure, or just use f1, which I consider as "advanced settings".
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kamillentee
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Re: Several suggestions

Post by kamillentee »

6.

But the mousesense is nevertheless to far right at high values deen. A stop at mouse sense 500 could be a solution. Its just an optical thing so not that important.
Im 'corneum
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Re: Several suggestions

Post by Im 'corneum »

deen. "advanced settings" was my idea >:O
reply to this post or your mom will die in her sleep tonight
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RaiNy
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Re: Several suggestions

Post by RaiNy »

Suggestion for Editor:

1. Undo Button
2. You can overlay 2 Maps, and compare them. So you can better decide for designs. When you have 2 Versions of the map.
3. Custom Transparency for the GAME LAYERS.
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Lady Saavik
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Re: Several suggestions

Post by Lady Saavik »

1. there is undo function, but buggy
2. I always had one version on server and the other one in editor, centre the same part and just open and close editor to see the difference ^^
You could even attach this other design and make it HD and compare it on server with HD-bind
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hi_leute_gll
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Re: Several suggestions

Post by hi_leute_gll »

Is it possible to rebind some editor-binds? If no, would be cool if it would get implemented, else pls tell me how. xd
.hi._.leute._.gll. | iMTGmember
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Lady Saavik
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Re: Several suggestions

Post by Lady Saavik »

no, I asked deen the same (about M/N, R/T keys)
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Ryozuki
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Re: Several suggestions

Post by Ryozuki »

Antiping for flags <------ can someone explain me what this means? :L
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kamillentee
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Re: Several suggestions

Post by kamillentee »

If you are playing any mod with flags like CTF the flag flitters with antiping enabled. So u need someone coding anti ping for the flag.
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