dynamic camera bug

Issues with the DDNet client.
See the already reported problems on Github.

GG Kid
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Posts: 254
Joined: Sun Apr 16, 2017 2:33 am
Location: U.S.A.
Player profile: Bolto
Clan: Kerger

Re: dynamic camera bug

Post by GG Kid » Mon Jan 21, 2019 9:17 am

Here's a thread that might help viewtopic.php?f=45&t=6387&p=64639

basically make sure that
cl_mouse_followfactor 0
cl_mouse_max_distance 400

are set to those values. if that don't work edit the storage.cfg (found in the same folder as DDnet.exe) as directed here https://www.teeworlds.com/forum/viewtop ... pid=122126 to force DDnet to create a new settings file.

EDIT: i DM'ed him a video & what to do, that should do.
Last edited by GG Kid on Wed Jan 23, 2019 3:40 am, edited 1 time in total.

Epic_Pvp
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Posts: 10
Joined: Thu Jan 17, 2019 9:44 am

Re: dynamic camera bug

Post by Epic_Pvp » Mon Jan 21, 2019 12:12 pm

Ok, the thing I cant figure out is WHERE do I find cl_mouse_followfactor 0 and
cl_mouse_max_distance 400?

Epic_Pvp
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Posts: 10
Joined: Thu Jan 17, 2019 9:44 am

Re: dynamic camera bug

Post by Epic_Pvp » Thu Jan 24, 2019 10:58 am

Thank you so much! My friend showed me how to correctly install ddnet, and thanks to that I was able to use the fix. That vid really helped! Thanks to you I know so much more about how ddnet works and I'm finally able to play without dyncam :D

kubu
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Posts: 2
Joined: Fri May 18, 2018 11:33 pm
Player profile: kubu
Mapper profile: kubu

Re: dynamic camera bug

Post by kubu » Fri Jan 25, 2019 3:35 pm

just remove dyncam from teeworlds then there wouldn't be such problems and we could actually play nobyfng fair.

GG Kid
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Posts: 254
Joined: Sun Apr 16, 2017 2:33 am
Location: U.S.A.
Player profile: Bolto
Clan: Kerger

Removing dynamic camera

Post by GG Kid » Tue Jan 29, 2019 8:38 am

About that: i don't think those too are great enough factors to warrant it's outright removal, although judging by this viewtopic.php?t=6615 most would not miss it. i think the solution it to remove the normal cameras follow-facter & make it so servers can disable Dynacam in the client. i'm not sure the latter can be reasonably enforced though.
also your "Player profile:" should link https://ddnet.tw/players/kubu/

kubu
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Posts: 2
Joined: Fri May 18, 2018 11:33 pm
Player profile: kubu
Mapper profile: kubu

Re: Removing dynamic camera

Post by kubu » Tue Jan 29, 2019 10:30 pm

GG Kid wrote:
Tue Jan 29, 2019 8:38 am
About that: i don't think those too are great enough factors to warrant it's outright removal, although judging by this viewtopic.php?t=6615 most would not miss it. i think the solution it to remove the normal cameras follow-facter & make it so servers can disable Dynacam in the client. i'm not sure the latter can be reasonably enforced though.
also your "Player profile:" should link https://ddnet.tw/players/kubu/
Thanks, fixed my profile.

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