Sounds

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Aoe
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Sounds

Post by Aoe »

So I use both my speakers & my headset, and when I switch between those 2, I have to restart DDNet !! :x
It hasent allways been like this, so hopefully it can be fixed !? :S.
Didnt really annoy me that much untill lately where my headset got aids and decided to disconnect every 10 mins.. So everytime that happends the sounds goes to my speakers and I have to restart it to get it back :(
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deen
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Re: Sounds

Post by deen »

Can't you change that in the Windows settings, where each app outputs its sound?
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Aoe
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Re: Sounds

Post by Aoe »

If I do that while the game is open nothing happends, still needs a restart
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deen
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Re: Sounds

Post by deen »

We could use https://wiki.libsdl.org/SDL_OpenAudioDevice#device to force a specific device by name. Would that help?
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Aoe
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Re: Sounds

Post by Aoe »

Well sure that would fix my problem with my headset.. But I know some people that also miss the old version of DDNet where if you change your standard sound device you wouldn't have to restart the game..
Isn't it possible to get it how it was :)?
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deen
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Re: Sounds

Post by deen »

Not sure why it would have changed. It works correctly for me on Linux. Anyone else having this issue on Windows?
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Shishigami
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Re: Sounds

Post by Shishigami »

Can confirm, doesn't work on Windows
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deen
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Re: Sounds

Post by deen »

Apparently it should work in the next SDL2 version: https://discourse.libsdl.org/t/changing ... es/22399/4
┇»MiM«┇
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Re: Sounds

Post by ┇»MiM«┇ »

In some games there is an 'option' or rather a hothey for exaple (F3+S) that ?refreshes? sound and stuff, maybe that wouldn't be so hard to implement into the client.
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Aoe
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Re: Sounds

Post by Aoe »

deen wrote: Sun Jul 30, 2017 12:19 pm Apparently it should work in the next SDL2 version: https://discourse.libsdl.org/t/changing ... es/22399/4
Thanks for replying & fixing so fast!. Heil Deen :ugeek:
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