cl_show_others 1 + solopart = bug

Issues with the DDNet client.
See the already reported problems on Github.

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fokkonaut
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cl_show_others 1 + solopart = bug

Post by fokkonaut » Mon Jul 17, 2017 9:55 pm

watch the vid
https://drive.google.com/open?id=0BwqIE ... GhJNG1Ralk

edit: if the player's not working, download the file

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Konsti
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Re: cl_show_others 1 + solopart = bug

Post by Konsti » Tue Jul 18, 2017 12:55 am

Its just the prediction of the client i guess, not really a bug and you can turn it off
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GG Kid
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Re: cl_show_others 1 + solopart = bug

Post by GG Kid » Sat Jul 22, 2017 2:56 am

Konsti i must disagree with you, "prediction" should compensate  for the solo parts

fokkonaut  i must disagree with you, cl_predict  must be enabled for this bug, so..

cl_show_others 1 + cl_predict 1 + one player in solopart = bug

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cl_predict 0           Will also make holding actions in freeze not jumpy at all

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Re: cl_show_others 1 + solopart = bug

Post by SPSomeone » Sat Jul 22, 2017 5:26 am

i think the ddnet client is too dumb to tell if other players are in solopart
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deen
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Re: cl_show_others 1 + solopart = bug

Post by deen » Sat Jul 22, 2017 10:25 am


fokkonaut
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Re: cl_show_others 1 + solopart = bug

Post by fokkonaut » Sat Jul 22, 2017 10:41 am

SPSomeone wrote:
Sat Jul 22, 2017 5:26 am
i think the ddnet client is too dumb to tell if other players are in solopart
:D

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