What is 'ui_server_address' in ~/.teeworlds/settings_ddnet.cfg ?
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- Posts: 4
- Joined: Mon Jun 19, 2017 6:39 am
What is 'ui_server_address' in ~/.teeworlds/settings_ddnet.cfg ?
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$stat ~/.teeworlds/settings_ddnet.cfg /media/mint/mystuff/17_3/teeworlds-user-config/settings_ddnet.cfg | egrep '^Modify'
Modify: 2017-06-18 21:02:25.456186938 -0700
Modify: 2017-06-18 09:21:36.000000000 -0700
$diff ~/.teeworlds/settings_ddnet.cfg teeworlds-user-config/settings_ddnet.cfg
57c57
< ui_server_address "95.85.7.117:8339"
---
> ui_server_address "188.68.37.85:8343"
121c121
< snd_enable 0
---
> snd_enable 1
$grep server ~/.teeworlds/settings_ddnet.cfg
cl_ddnet_version_server "version.ddnet.tw"
cl_ddnet_update2_server "update2.ddnet.tw"
cl_ddnet_maps_server "maps.ddnet.tw"
ui_server_address "95.85.7.117:8339"
br_filter_serveraddress ""
snd_servermessage 0
$cd ~/Downloads
$wget -q https://github.com/ddnet/ddnet/archive/10.6.3.tar.gz
$sudo apt-get -y install atool > /dev/null 2>&1
$aunpack 10.6.3.tar.gz > /dev/null
10.6.3.tar.gz: extracted to `ddnet-10.6.3'
$cd ddnet-10.6.3
$grep -RsHIn 'ui_server_address' .
./src/game/variables.h:92:MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address")
$grep -RsHIn UiServerAddress .
./src/game/variables.h:92:MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address")
./src/game/client/components/menus_browser.cpp:216: str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
./src/game/client/components/menus_browser.cpp:247: int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex;
./src/game/client/components/menus_browser.cpp:463: str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
./src/game/client/components/menus_browser.cpp:469: Client()->Connect(g_Config.m_UiServerAddress);
./src/game/client/components/menus_browser.cpp:1107: str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
./src/game/client/components/menus_browser.cpp:1354: Client()->Connect(g_Config.m_UiServerAddress);
./src/game/client/components/menus_browser.cpp:1364: DoEditBox(&g_Config.m_UiServerAddress, &Button, g_Config.m_UiServerAddress, sizeof(g_Config.m_UiServerAddress), 14.0f, &Offset);
./src/game/client/components/menus.cpp:1084: pExtraText = g_Config.m_UiServerAddress; // TODO: query the client about the address
./src/game/client/components/menus.cpp:1280: Client()->Connect(g_Config.m_UiServerAddress);
./src/engine/client/client.cpp:2775: str_copy(g_Config.m_UiServerAddress, m_aCmdConnect, sizeof(g_Config.m_UiServerAddress));
$grep -RsHIni 'interface server' .
./src/osxlaunch/server_mysql.m:3:@interface ServerView : NSTextView
./src/osxlaunch/server.m:3:@interface ServerView : NSTextView
./src/game/variables.h:92:MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address")
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: What is 'ui_server_address' in ~/.teeworlds/settings_ddnet.cfg ?
The address shown at the bottom in your serverbrowser when you start the game. So probably the last server you were connected to.
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