teeworlds prediction time reset

Request help for teeworlds-related subjects (mapping, servers, ..).
For client issues, see our repositories (https://github.com/ddnet/ddnet/issues).
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kamillentee
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Re: teeworlds prediction time reset

Post by kamillentee »

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Ryozuki
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Re: teeworlds prediction time reset

Post by Ryozuki »

Laptop >> Wifi >> Teeworlds is sensible to the weakest lags >> lags
FeaQ wrote:0 HELP useless forum?? ! or u just gave up lel no one help me good job admins
You have that help in front of your eyes.
deen wrote:Then it sounds like just some ports have a problem. Either your ISP or some firewall software is probably at fault.
deen wrote:Try someone else's internet, try cable instead of wifi, try another server, disable antivirus/firewall. Complain to your ISP about bad UDP performance if none of that works.
Turn off the firewall
FeaQ
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Re: teeworlds prediction time reset

Post by FeaQ »

i disabled my antivirus and firewall and use wire despite wireless and still have bug i use another laptop and still have the bug ! i test on league of legends and another online games 0 lag no bugs idk what i have to do more !
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Soreu
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Re: teeworlds prediction time reset

Post by Soreu »

You see Prediction time reset! spam in F1, or Connection problems... message on top of your screen?
Since to me it sounds like topic title and what you're talking about are two different things
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Re: teeworlds prediction time reset

Post by #Reborn* »

._.
FeaQ
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Re: teeworlds prediction time reset

Post by FeaQ »

in f1 and ping jump high and the game get freeze
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Soreu
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Re: teeworlds prediction time reset

Post by Soreu »

In F1 I had same since hm, forever (everytime i was joining server) - just check if console_output_level is set to 0

As written in the link you gave:
lxde wrote:The message "Prediction time reset" means that the client
had not received a packet (a message) from the server since a certain time.
This could also happen if the tw-server is frozen,
the internet connection is broken or the client is to slow to process the messages
from the server.
Since servers are working, I guess the only possibility is that either your internet ain't the best, or client don't have as much RAM as it would love to have - in past there was topic about effects of having too many skins (can't find it now) so maybe try removing some of them to see if that helps.
„Vince te ipsum”

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FeaQ
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Re: teeworlds prediction time reset

Post by FeaQ »

i made reset for my router and i checked all online games i have i found that the problem with tw only and there's some maps has bugs i try to restart the client many time and it get fixed for the map i want play ,,
and yeah i have 460 skins but when the bug happened i downloaded ddnet again
and there was only ddnet skins and the normally skins
so it never be skins problem


and after seeing your message i deleted all skins and used only the game skins not even ddnet skins and still have the bug! and where i make the consule_putout with 0? i can't find in the game or in data

is it in f1 at game?
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Soreu
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Re: teeworlds prediction time reset

Post by Soreu »

y, in F1

Well, then I have no damn idea what can cause your problems :/
„Vince te ipsum”

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FeaQ
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Re: teeworlds prediction time reset

Post by FeaQ »

so kill my self and throw laptop in fire :D or what guys idk but u say that i should leave that ggame
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