Stateboard
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- Posts: 152
- Joined: Sun Aug 03, 2014 1:09 pm
- Player profile: http://ddnet.tw/players/t-232--237--241-i94-174-0cK/
Stateboard
God that ddnet stateboard works so epic bad
For example ictf 300:300 3on3. 1pjayer 8 caps, sometimes 49fpm
16 kills 7 score
Fng death count for spikes , and getting freezed opposite too i think
Look at teecomp super for ictf idk about fng but 10 times better anyway
For example ictf 300:300 3on3. 1pjayer 8 caps, sometimes 49fpm
16 kills 7 score
Fng death count for spikes , and getting freezed opposite too i think
Look at teecomp super for ictf idk about fng but 10 times better anyway
- Ryozuki
- Posts: 1748
- Joined: Tue Feb 24, 2015 7:28 am
- Location: Catalonia
- Player profile: http://ddnet.tw/players/Ryozuki/
- Mapper profile: http://ddnet.tw/mappers/Ryozuki/
- Clan: Unique
- Website: https://edgarluque.com
- Discord: Ryozuki#2188
Re: Stateboard
I think it's because ddnet focus on ddrace and not in ctf but maybe i'm wrong..
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- Posts: 152
- Joined: Sun Aug 03, 2014 1:09 pm
- Player profile: http://ddnet.tw/players/t-232--237--241-i94-174-0cK/
Re: Stateboard
Y i know thats why i help (an ictf player who play some ddr) makeing client betterRyozuki wrote:I think it's because ddnet focus on ddrace and not in ctf but maybe i'm wrong..
So add global stateboard from teecomp would be nice
Re: Stateboard
Hi, thank you for the bug report.
I created an issue on github for this: https://github.com/ddnet/ddnet/issues/335.
I created an issue on github for this: https://github.com/ddnet/ddnet/issues/335.
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