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Re: Teeworlds wallpapers

Posted: Sun Sep 17, 2017 9:05 pm
by Cellegen
me2 :)

Re: Teeworlds wallpapers

Posted: Sun Sep 17, 2017 9:14 pm
by deen
Yeah, they look awesome.

Re: Teeworlds wallpapers

Posted: Tue Oct 24, 2017 10:06 pm
by Cellegen
I think..... i made something ^O^
nothing to tell...Show
screenshot_2017-10-24_22-01-14.png
screenshot_2017-10-24_22-01-14.png (865.69 KiB) Viewed 8436 times
Art Background #2.map
(111.49 KiB) Downloaded 156 times
what do you think about this background? :) Should i continue making this, or do something else?

Re: Teeworlds wallpapers

Posted: Wed Oct 25, 2017 6:00 pm
by stompie
is it just me or does that bg look like its moving O.o

Re: Teeworlds wallpapers

Posted: Wed Oct 25, 2017 7:34 pm
by Cellegen
stompie wrote: Wed Oct 25, 2017 6:00 pm is it just me or does that bg look like its moving O.o
M.M.M.M.M.... MAGIIIIIC ^o^ ;)

Re: Teeworlds wallpapers

Posted: Wed Oct 25, 2017 7:53 pm
by mokuz
your just hallucinating

Re: Teeworlds wallpapers

Posted: Thu Oct 26, 2017 8:09 am
by Cellegen
(anyways) forgot to tell: if you wanna use as an entities off background, please remove the hastag "#" on the mapname. :P

Re: Teeworlds wallpapers

Posted: Thu Oct 26, 2017 3:18 pm
by mokuz
heh... hastag

Re: Teeworlds wallpapers

Posted: Thu Oct 26, 2017 5:16 pm
by Ravie
I thought the point of entities was to not have annoying and distracting backgrounds and graphics getting in the way :lol:

Re: Teeworlds wallpapers

Posted: Fri Oct 27, 2017 1:23 am
by Cellegen
Ravie wrote: Thu Oct 26, 2017 5:16 pm I thought the point of entities was to not have annoying and distracting backgrounds and graphics getting in the way :lol:
But what if somebody want it? What if somebody dont know how "#" characters works in tw? What if you use that (shitty) background for your own? (ofc use it if you want) What if i gave you an idea about it? What if i will change something with it? What if...... you will not ignore me? ;)