Page 2 of 4
Re: Teeworlds wallpapers
Posted: Sun Sep 17, 2017 9:05 pm
by Cellegen
me2
Re: Teeworlds wallpapers
Posted: Sun Sep 17, 2017 9:14 pm
by deen
Yeah, they look awesome.
Re: Teeworlds wallpapers
Posted: Tue Oct 24, 2017 10:06 pm
by Cellegen
I think..... i made something ^O^
- screenshot_2017-10-24_22-01-14.png (865.69 KiB) Viewed 9613 times
what do you think about this background?
Should i continue making this, or do something else?
Re: Teeworlds wallpapers
Posted: Wed Oct 25, 2017 6:00 pm
by stompie
is it just me or does that bg look like its moving O.o
Re: Teeworlds wallpapers
Posted: Wed Oct 25, 2017 7:34 pm
by Cellegen
stompie wrote: ↑Wed Oct 25, 2017 6:00 pm
is it just me or does that bg look like its moving O.o
M.M.M.M.M.... MAGIIIIIC ^o^
Re: Teeworlds wallpapers
Posted: Wed Oct 25, 2017 7:53 pm
by mokuz
your just hallucinating
Re: Teeworlds wallpapers
Posted: Thu Oct 26, 2017 8:09 am
by Cellegen
(anyways) forgot to tell: if you wanna use as an entities off background, please remove the hastag "#" on the mapname.
Re: Teeworlds wallpapers
Posted: Thu Oct 26, 2017 3:18 pm
by mokuz
heh... hastag
Re: Teeworlds wallpapers
Posted: Thu Oct 26, 2017 5:16 pm
by Ravie
I thought the point of entities was to
not have annoying and distracting backgrounds and graphics getting in the way
Re: Teeworlds wallpapers
Posted: Fri Oct 27, 2017 1:23 am
by Cellegen
Ravie wrote: ↑Thu Oct 26, 2017 5:16 pm
I thought the point of entities was to
not have annoying and distracting backgrounds and graphics getting in the way
But what if somebody want it? What if somebody dont know how "#" characters works in tw? What if you use that
(shitty) background for your own? (ofc use it if you want) What if i gave you an idea about it? What if i will change something with it? What if...... you will not ignore me?