c.c
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
[A] Awesome explained itÑı©Ø wrote:I mean idk, just that usually in the oldschool map the yellow block means hokkable, the white one means unhookable... the colors are changes so much there in the hookable... I mean why is it purple and black? People that use it must see a basic design there, not a compless one... It's like you import the design of a map into the editor
Do I make any sense now?
And the '''purple''' hookable works well with the background imo.
But anyway, if u change hookable to a diffrent color for e.g. green, the background will kinda fuck it up.
cause hookable&unhookable are a bit transparent to make hookthrough look nice and FEEL NICE.
- Lumpy ◐ω◑
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
┇»MíM«┇ can you tell me how can I "install" your entities? What files should I replace for entities and background?
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
Ill edit this post and make a tutorial if You wantLumpy ◐ω◑ wrote:┇»MíM«┇ can you tell me how can I "install" your entities? What files should I replace for entities and background?
- Lumpy ◐ω◑
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
thx, backgroung works fine, but entities won't. In DDNet path in folder editor I got entities_clear folder, not file, this folder contains files:
- Soreu
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
Replace the
He made the entities before files-tree/system changed a bit.
ddnet.png
file with entities_clear.png
from this thread.He made the entities before files-tree/system changed a bit.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
Sorry i don't rly like the new ddnet client versions : <
Well, i got the 10x version that my friend is testing soo..
*In the post*
Well, i got the 10x version that my friend is testing soo..
*In the post*
Last edited by ┇»MiM«┇ on Mon Jun 27, 2016 3:32 pm, edited 1 time in total.
- Lumpy ◐ω◑
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
Thx, now it works
- Lumpy ◐ω◑
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
┇»MíM«┇ why didn't you add "turn entities off" sigh? I failed once because of it
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Re: Entities by MiM (DDNet 9.2) [Still in progress]
Will add >.< thanksLumpy ◐ω◑ wrote:┇»MíM«┇ why didn't you add "turn entities off" sigh? I failed once because of it
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