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Entities

Posted: Fri Sep 11, 2015 3:20 pm
by BannZay
I`m just remake defaul etities to "Clear style" entities. Looks much better (for me). Should be usefull for some ppl:
entities_clear.png
entities_clear.png (257.37 KiB) Viewed 3244 times
Original
Original
screenshot_2015-09-11_16-01-48.png (207.04 KiB) Viewed 3244 times
Edited
Edited
screenshot_2015-09-11_16-02-56.png (162.11 KiB) Viewed 3244 times
-fully removed weapon, shield, heart icons (its already visible in entitie mod)
-removed inscription from teles,swithces
-removed details from start,finish,plasmastoppers,stoppers

Probably I`ll make it better. Just want to know how it looks, maybe some ideas how to imrove it?

Re: Entities

Posted: Fri Sep 11, 2015 4:17 pm
by Soreu
Index had pretty much clearest possible entities, would be lovely to see them posted on forum.

Anyway, about yours:
  1. What program did you use?
  2. Credits partially don't fit now, as it's edited by you ;p
  3. What happened to laser-blocker (id:4)? Also it's pixelated and not transparent now
  4. Time-switch off "clock" have tiny bug at top, but it's rather unimportant
  5. CTO & Blue CFROM are moved one pixel too much on left, which also mess Tele-CP. Red FROM have bugged border
  6. Stoppers are big bugged
  7. Hole made by removing heart, shield, and weapons looks pretty ugly, you could remove all other "empty" entities too

Re: Entities

Posted: Fri Sep 11, 2015 4:35 pm
by BannZay
1.Paint.net used
2. yea you are right, I have to cahnge it
3.I`m just dont like current icon and replace it to another, but yea its buggy
4,5,6,7 yea its so buggy cuse of my low experience of editing, thx i`ll try to fix it, or even better ask index about him entities. If u want to realize my ideas also cool too, cuse as I say i`m bad in this...
But even with this all bugs its pretty likely to play with "clear" entities. (without spamming inscription/icons of weapons looking beauty)

Re: Entities

Posted: Fri Sep 11, 2015 4:42 pm
by Soreu
I still have all source files for these entities, so we can just talk on skype later, and I will edit them to your liking - maybe we will make them even more "clear" ;p

Re: Entities

Posted: Fri Sep 11, 2015 7:04 pm
by kamillentee
Soreu wrote: maybe we will make them even more "clear" ;p
Yes please.

Look at the difference between the old starttiles and the starttiles now. They are very bad now (concerning transperency).

Re: Entities

Posted: Fri Sep 11, 2015 7:21 pm
by BannZay
new starttiles is f*cking awesome for me against old

Re: Entities

Posted: Fri Sep 11, 2015 7:51 pm
by hi_leute_gll
I personally like the actual start-tiles more, i think it is as always a matter of taste.
Generally it would be good to have a few different entities-sets, so people could choose what they like to play with.

Re: Entities

Posted: Fri Sep 11, 2015 9:05 pm
by Ryozuki
i like the actual tiles, pls don't change them again or i think people will complain again

Re: Entities

Posted: Fri Sep 11, 2015 9:53 pm
by Soreu
Original ones are going to stay and only be updated when needed - ofc until someone will make better ones than mine ^^
But that doesn't mean that we/I can't create few different ones which ppl could download manually (for example these cleaner ones)

Re: Entities

Posted: Fri Sep 11, 2015 9:53 pm
by Im 'corneum
Remove the shadows from hook/unhook for a more clear look