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Vanilla greyscales, no borderadd/fix

Posted: Sat Oct 17, 2020 10:12 pm
by mind
With 14.6 client version DDnet implemented a change to the way tilesets are displayed ingame so that 0.6 will look similiar to 0.7, therefore borderfix/add won't be needed anymore. That's why I made some tilesets from the 0.7 ones.

Moreover I included improved rule files for all non-doodads tilesets. (Especially check out the stone-tileset rules!)

The "clean up" function that comes with Top tilesets will remove empty placed tiles.

The "Game Layer to main+Stones" is mainly intended for gores maps, it's a two way rule that you need to use with a main tileset in combination with a stone tileset on a copy from the game layer.

Re: Vanilla greyscales, no borderadd/fix

Posted: Tue Nov 10, 2020 3:19 pm
by mind
Preview (low quality and visual bugs due to heavy downscaling)
vanilla_greys_preview.png
vanilla_greys_preview.png (597.13 KiB) Viewed 1166 times