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generic_unhookable_flow!

Posted: Wed Feb 21, 2018 6:14 am
by sorgaxD
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generic_unhookable_flow.png
generic_unhookable_flow.png (72.37 KiB) Viewed 5160 times
generic_unhookable_flow.rules
(21.36 KiB) Downloaded 162 times
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generic_unhookable_flow_classic.png
generic_unhookable_flow_classic.png (126.65 KiB) Viewed 5160 times
generic_unhookable_flow_classic.rules
(21.36 KiB) Downloaded 143 times
:D

Re: generic_unhookable_flow!

Posted: Wed Feb 21, 2018 6:15 am
by sorgaxD
I just copied generic_unhookable rules xD!

Re: generic_unhookable_flow!

Posted: Wed Feb 21, 2018 6:57 am
by N9mkOik:D
Nice!

Re: generic_unhookable_flow!

Posted: Wed Feb 21, 2018 9:10 am
by DanilBest
Looks nice, Is very great tiles :)

Re: generic_unhookable_flow!

Posted: Wed Feb 21, 2018 9:23 pm
by Oblique.
Cool tiles!

Re: generic_unhookable_flow!

Posted: Wed Feb 21, 2018 10:35 pm
by sorgaxD
Oblique. wrote: Wed Feb 21, 2018 9:23 pmCool tiles!
I made them thanks to your video :D

Re: generic_unhookable_flow!

Posted: Thu Feb 22, 2018 2:42 am
by sorgaxD
I reworked them:
screenshot_2018-02-21_22-22-45.png
screenshot_2018-02-21_22-22-45.png (109.59 KiB) Viewed 5095 times
The left one is old and right one is new.
The new corners fill more space, so it fit better with freeze tiles.

Rules are the same, just rename it to the new mapre name
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generic_unhookable_flow_v2.png
generic_unhookable_flow_v2.png (53.01 KiB) Viewed 5095 times
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generic_unhookable_flow_classic_v2.png
generic_unhookable_flow_classic_v2.png (84.61 KiB) Viewed 5095 times

Re: generic_unhookable_flow!

Posted: Thu Feb 22, 2018 1:36 pm
by Ravie
You're supposed to make freeze overlap behind tiles, no matter how little rounded the corners are, so this doesn't make a difference in mapping, but I think the more rounded ones look better.