generic_unhookable_flow!

Perfect place to post useful mapres you have made or found.
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sorgaxD
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generic_unhookable_flow!

Post by sorgaxD » Wed Feb 21, 2018 6:14 am

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generic_unhookable_flow.png
generic_unhookable_flow.rules
(21.36 KiB) Downloaded 19 times
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generic_unhookable_flow_classic.png
generic_unhookable_flow_classic.rules
(21.36 KiB) Downloaded 17 times
:D
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sorgaxD
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Re: generic_unhookable_flow!

Post by sorgaxD » Wed Feb 21, 2018 6:15 am

I just copied generic_unhookable rules xD!
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N9mkOik:D
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Re: generic_unhookable_flow!

Post by N9mkOik:D » Wed Feb 21, 2018 6:57 am

Nice!

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DanilBest
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Re: generic_unhookable_flow!

Post by DanilBest » Wed Feb 21, 2018 9:10 am

Looks nice, Is very great tiles :)
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Oblique.
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Re: generic_unhookable_flow!

Post by Oblique. » Wed Feb 21, 2018 9:23 pm

Cool tiles!
A is for Apple.

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sorgaxD
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Re: generic_unhookable_flow!

Post by sorgaxD » Wed Feb 21, 2018 10:35 pm

Oblique. wrote:
Wed Feb 21, 2018 9:23 pm
Cool tiles!
I made them thanks to your video :D
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sorgaxD
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Re: generic_unhookable_flow!

Post by sorgaxD » Thu Feb 22, 2018 2:42 am

I reworked them:
screenshot_2018-02-21_22-22-45.png
The left one is old and right one is new.
The new corners fill more space, so it fit better with freeze tiles.

Rules are the same, just rename it to the new mapre name
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generic_unhookable_flow_v2.png
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generic_unhookable_flow_classic_v2.png
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Ravie
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Re: generic_unhookable_flow!

Post by Ravie » Thu Feb 22, 2018 1:36 pm

You're supposed to make freeze overlap behind tiles, no matter how little rounded the corners are, so this doesn't make a difference in mapping, but I think the more rounded ones look better.
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