Grassmain color editor

Share and discuss skins, mapres, artworks and logos.
Post Reply
User avatar
Pipou
Posts: 42
Joined: Wed Nov 19, 2014 10:13 pm
Player profile: http://ddnet.tw/players/Pipou/
Mapper profile: http://ddnet.tw/mappers/Pipou/

Grassmain color editor

Post by Pipou »

Image

Intro :

A long time ago I redrew the grassmain so I could change the colors as I wished.
Today I decided to share it to the community.


How to use it ?

Image First : To open this file, you will need inkscape.

Image Then : Click the link below to download the file.

Image Finally : Open the file and...
Click the Fill and Stroke dialog from the Object menuShow
(or press Shift+Ctrl+F)
Image
Select the layer you want to colorizeShow
Pick one of the 6 layers
Image
ColorizeShow
Only use the fill tool
Image
Image

Special tip :

In the Fill dialog, use HSL instead of RGB
Image
And only change the H value for each layers to the same value
Here, the value is H=137
Image
Repeat for each layersShow
Final version :
Image
Export your image/tilesetShow
Click the Export PNG dialog from the File menu (or press Shift+Ctrl+E)

Select Page
Image

Edit the export path and file name
Image

Then click export
Dilate then borderfixShow
Drag and drop your tileset in dilate.exe
Image
OUTDATED Then drag and drop it again in borderfix.exe (11 May 2021: borderfix isn't needed anymore)
Image
If you don't have them, download the Mapping Graphics Tools.
Place the image in your data/mapres folderShow
Place it in your teeworlds folder /data/mapres
Image
Image Also, you might need an automapper :
Download link and tipShow
Download the automapper here

Place the .rules file in your teeworlds path at data/editor/

Both your .rules and your edited grassmain.png should have the same name
Default is grassmain_coloredit.rules so you must export the image as grassmain_coloredit.png

Image
Last edited by Pipou on Tue May 11, 2021 7:10 pm, edited 1 time in total.
User avatar
Jimmy Jazz The 1st
Posts: 321
Joined: Wed Jul 27, 2016 7:25 pm
Player profile: https://ddnet.tw/players/Jimmy-32-Jazz/
Mapper profile: https://ddnet.tw/mappers/Jimmy-32-Jazz/

Re: Grassmain color editor

Post by Jimmy Jazz The 1st »

Very nice work Pipou.

Sadly i don't use Gimp or any design software.

Really detailed and I'm sure it would be very useful for people who use this software.
You've just been Jimmy Jazzed.
User avatar
StorмPʜöɴix
Posts: 325
Joined: Mon Feb 23, 2015 3:38 pm
Location: Germany
Player profile: https://ddnet.tw/players/Stor-1084-P-668--246--628-ix/
Mapper profile: https://ddnet.tw/mappers/Stor-1084-P-668--246--628-ix/
Clan: ΛLIVΣ

Re: Grassmain color editor

Post by StorмPʜöɴix »

Isnt this rather a Tutorial? ^^
User avatar
PopCorn181
Posts: 22
Joined: Sat Oct 24, 2020 7:00 pm
Player profile: https://ddnet.tw/players/PopCorn181/
Mapper profile: https://ddnet.tw/mappers/PopCorn181/
Clan: Inspire

Re: Grassmain color editor

Post by PopCorn181 »

Wow, rly cool. I sadly don't use inkscape tho :|
Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests