Jungle Midground Automaper Rules

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hi_leute_gll
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Jungle Midground Automaper Rules

Post by hi_leute_gll »

So, I have finally finished the automaper rules for jungle_midground...welll...at least for the small midground.

This is how it looks in-game (left input, right output):


Midground.png
Midground.png (188.72 KiB) Viewed 2500 times



You can improve the output by placing diagonals in 90°-corners (orange).
Also removing the tip of a corner can result in smoother curves (purple).


Midground Tips.png
Midground Tips.png (205.81 KiB) Viewed 2500 times



To use the rules put them into data/editor. The option Raw converts all tiles into plain ones allowing you an easier edit, while Small will execute the automaper for small midground.

jungle_midground.rules
(21.74 KiB) Downloaded 149 times

If you find any bugs report them, pls. To do so, in this thread post a screenshot with Info enabled and upload the map (if possible). When no bugs are left I can make a request that these rules shall be added to the client.



PS: I have to add that the output's quality still depends on which input the mapper is giving. Also there are some very rare special cases I didn't cover, since they take too much work while giving almost no reward.
.hi._.leute._.gll. | iMTGmember
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deen
TECHNICAL Team
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Re: Jungle Midground Automaper Rules

Post by deen »

Very impressive, thank you. Will be in the next client release: https://git.io/v7dhm
Silex
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Re: Jungle Midground Automaper Rules

Post by Silex »

Good job!
fokkonaut
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Re: Jungle Midground Automaper Rules

Post by fokkonaut »

Really nice, waited a long time for that :D
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Jimmy Jazz The 1st
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Re: Jungle Midground Automaper Rules

Post by Jimmy Jazz The 1st »

Amazing work, very well done. And thanks a lot for this!
You've just been Jimmy Jazzed.
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