Arcturus Mapres 1

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Jimmy Jazz The 1st
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Re: Arcturus Mapres 1

Post by Jimmy Jazz The 1st » Fri Jan 20, 2017 9:57 am

I feel like crying a bit because i tried using those amazing generic_unhookable_edit but they are extremely buggy ingame. If you have a look at the screenshot below, you will see what i mean. (The odd thing is, these images look perfectly fine when editing with gimp. But as soon as they are viewed either in ddnet or a normal photo viewer, then they become distorted.)
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screenshot_2017-01-20_10-52-23.png
screenshot_2017-01-20_10-52-23.png (215.73 KiB) Viewed 1190 times
Does anyone have a possible solution to fixing this awesome tileset ? :3 at the moment, i can only use on of the 3 tilesets. And its my least favorite :( xD

Thanks a lot.
You've just been Jimmy Jazzed.

Ama
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Re: Arcturus Mapres 1

Post by Ama » Fri Jan 20, 2017 2:51 pm


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Jimmy Jazz The 1st
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Re: Arcturus Mapres 1

Post by Jimmy Jazz The 1st » Fri Jan 20, 2017 6:43 pm

Hey Ama. Thanks for the reply. But unfortunately when i run the image on border fix it kind of makes it a lot worse :/
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Uglier borders.png
Uglier borders.png (241.62 KiB) Viewed 1166 times
Before the borderFix, when i open the original image (Default zoom) it shouldn't look so distorted. Only only once i zoom in did it distort. Any ideas?
You've just been Jimmy Jazzed.

Oblique.
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Re: Arcturus Mapres 1

Post by Oblique. » Fri Jan 20, 2017 10:52 pm

Dilate it.
A is for Apple.

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Jimmy Jazz The 1st
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Re: Arcturus Mapres 1

Post by Jimmy Jazz The 1st » Mon Jan 23, 2017 2:03 pm

I tried that and a number of other combinations but they all seemed to worsen it.
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Oblique.
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Re: Arcturus Mapres 1

Post by Oblique. » Mon Jan 23, 2017 7:18 pm

Ama is right, sorry. Borderfix is enough.
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screenshot_2017-01-23_13-16-29.png
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A is for Apple.

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Jimmy Jazz The 1st
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Re: Arcturus Mapres 1

Post by Jimmy Jazz The 1st » Mon Jan 23, 2017 7:29 pm

I can still see the issue though? If you look closely at the top two tilesets, you will see the distortion in the big blocks. I dont think they are supposed to look like that :?
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Oblique.
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Re: Arcturus Mapres 1

Post by Oblique. » Mon Jan 23, 2017 9:07 pm

I think that's as good as it gets with this tileset. If you're motivated you could try to "lift off" the overlayed shapes and use it as a second layer.
A is for Apple.

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Jimmy Jazz The 1st
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Re: Arcturus Mapres 1

Post by Jimmy Jazz The 1st » Mon Jan 23, 2017 11:10 pm

I will pretend i understood what you just said i must do ._. :P
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TreasurePlanet
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Re: Arcturus Mapres 1

Post by TreasurePlanet » Mon Jul 10, 2017 2:17 pm

Thank you a lot!!
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