[Collection]-Tilesets/Mapres

Share and discuss skins, mapres, artworks and logos.
HMH
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Joined: Mon May 05, 2014 8:41 pm
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[Collection]-Tilesets/Mapres

Post by HMH »

Since mappers often search nice mapres I started this thread to make their life easier. Here I would like to collect all mapres you want to be public, so only post such graphics you want to share with others. I think this collection will result in beautiful maps with many different skins ^^

Useful links:

Tilesets:
http://friends.teeworlds.de/index.php/d ... s-tilesets

Fonts:
http://www.1001freefonts.com/

Panda-tileset + tips and tricks to create your own tileset / teestyle by Landil
https://www.teeworlds.com/forum/viewtopic.php?id=10340

Here are two of my mapres:
metalmapres_by_HMH.png
metalmapres_by_HMH.png (102.65 KiB) Viewed 10776 times
Freeze is white, so you can change color
Freeze is white, so you can change color
Letters+Freeze.png (344.14 KiB) Viewed 10776 times
P.S. - go and defeat generic_unhook !
Last edited by HMH on Sat Jul 05, 2014 1:02 pm, edited 2 times in total.
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Gridwyn
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Re: [Collection]-Mapres

Post by Gridwyn »

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Chill [TD]
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Re: [Collection]-Mapres

Post by Chill [TD] »

Gridwyn, надо было тогда и на мои темы с тайлами ссылку кинуть полную %)
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Chill and miniChill is near...
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imp
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Re: [Collection]-Mapres

Post by imp »

I don't like compilation font mapres, you won't use all tiles and just maximize your maps size (mb)
Ama
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Re: [Collection]-Mapres

Post by Ama »

imp you can always delete 3 of them even in paint so its no big problem i guess
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imp
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Re: [Collection]-Mapres

Post by imp »

Yeah, but most ppl don't do that :p
FakeDeath
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Re: [Collection]-Mapres

Post by FakeDeath »

Do some of you make your own mapres, instead of using mapres made by other people?
Ama
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Re: [Collection]-Mapres

Post by Ama »

i made some for the maps hollow and i made the standard ddmax tileset

but apart from that im not very good at it right now :D
HMH
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Re: [Collection]-Mapres

Post by HMH »

@FakeDeath: The problem is, that lots of mappers just use tilesets like generic_unhook and are too lazy or not able to create own graphics. So I created this thread to have some variation of used graphics.

@Gridwyn: Thank you for these links, there are some pretty nice mapres :)
FakeDeath
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Re: [Collection]-Mapres

Post by FakeDeath »

@HMH: True. But if you want to solve this problem, you need to add new tilesets to the DDNet client. Because whether they can or cannot make their own tilesets, they still can search on the internet for cool tilesets. Like you said, they are too lazy...
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