help with sounds.

Request help for teeworlds-related subjects (mapping, servers, ..).
For client issues, see our repositories (https://github.com/ddnet/ddnet/issues).
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Alvin Risk
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help with sounds.

Post by Alvin Risk »

Hey!
Editor have a new layer , this Sounds..
And how to use it? :)
Ya ebu tvou mamashu.
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Gridwyn
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Re: help with sounds.

Post by Gridwyn »

Ставишь слой добавляешь звук и всё :O Ладно я тоже не понял
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Alvin Risk
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Re: help with sounds.

Post by Alvin Risk »

Было бы всё так просто :)
Ya ebu tvou mamashu.
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Gridwyn
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Re: help with sounds.

Post by Gridwyn »

У меня получились какие-то звуки:)
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deen
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Re: help with sounds.

Post by deen »

I hope someone can make a tutorial. The basic idea is:
  • It works the same as Images, except with wavpack (.wv) files.
  • To createa a wavpack file, first convert it to wave (.wav). Then use the wavpack frontend and choose hybrid compression: http://members.home.nl/w.speek/wavpack.htm
  • You probably need WavPack Win32 as well: http://www.wavpack.com/downloads.html
    If you prefer commandline, use this: wavpack -b25 file.wav
  • Copy the .wv file to data/mapres.
  • Add it in the editor.
  • Create layers with it.
I think the wavpack files are still too big, so the plan right now is to add a smaller codec (opus).
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timakro
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Re: help with sounds.

Post by timakro »

what about a mapping tutorial site deen? my automapper tuto is done.
unsigned char*
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Re: help with sounds.

Post by unsigned char* »

What is this feature?? any video for see in action?

-------------

Ok! i see in the editor... nice feature ;) keep up the good work! but be nice if include default songs for not embebbed it
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deen
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Re: help with sounds.

Post by deen »

unsigned char* wrote:What is this feature?? any video for see in action?

-------------

Ok! i see in the editor... nice feature ;) keep up the good work! but be nice if include default songs for not embebbed it
Yes, someone has to create a list of sounds that we can distribute with ddnet client.

http://www.hitbox.tv/video/298624
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imp
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Re: help with sounds.

Post by imp »

If you are going to implement some sound feature, can you also implement timers with which you can control animations?
Reach trigger -> animation starts
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deen
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Re: help with sounds.

Post by deen »

imp wrote:If you are going to implement some sound feature, can you also implement timers with which you can control animations?
Reach trigger -> animation starts
Not easily. Switches are server-only features, client doesn't know about them. Animations/images/sounds are client-only, the server doesn't know about them.
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