Disable deepfly in a map
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.tw/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Disable deepfly in a map
Deep fly is power! xD
And i`m leaving tw=( as deepfly inventor=) and unusual mapper, or even as someday call me leutte, bugmapper xD
Sry, but hopefully forever... this time=)
What about this problem. I guess the best way to fix such problems is "harddeepfreeze" the dummy. Mean with fully remove posibility to anymove, ignroing unfreeze features(laser/hammer/plasma) (!! which shouldnt unfreeze in current version of tw the tee in deepfreeze!!)
The reason only one - inconvenience to switch between dummy/main tee for make "move bindes", which also impossible in vanilla client => impossible parts.
So my last suggestion - make this as new entitie.
Dont be lazy please and read this msg ^^
And i`m leaving tw=( as deepfly inventor=) and unusual mapper, or even as someday call me leutte, bugmapper xD
Sry, but hopefully forever... this time=)
What about this problem. I guess the best way to fix such problems is "harddeepfreeze" the dummy. Mean with fully remove posibility to anymove, ignroing unfreeze features(laser/hammer/plasma) (!! which shouldnt unfreeze in current version of tw the tee in deepfreeze!!)
The reason only one - inconvenience to switch between dummy/main tee for make "move bindes", which also impossible in vanilla client => impossible parts.
So my last suggestion - make this as new entitie.
Dont be lazy please and read this msg ^^
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/timakro/
- Mapper profile: http://ddnet.tw/mappers/timakro/
- Clan: unique
Re: Disable deepfly in a map
We've got already a solution to only remove the hacky part that works via client side bindings. It's just a question if we want to add more rules to customize maps or not.
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/timakro/
- Mapper profile: http://ddnet.tw/mappers/timakro/
- Clan: unique
Re: Disable deepfly in a map
The most people don't like my attempt to fix it for reasons. Just turn off hammer as others suggested (keep in mind that the deep player can also use ninja when hammered)
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.tw/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Disable deepfly in a map
Man i`m not blindDoNe wrote:We've got already a solution
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