Quad Tex U/V

If you have troubles with anything about mapping - just ask.
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xPeke
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Quad Tex U/V

Post by xPeke » Sat Jun 15, 2019 11:34 am

wuts dis?
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deen
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Re: Quad Tex U/V

Post by deen » Sun Jun 16, 2019 11:35 am

https://github.com/ddnet/ddnet/pull/1549 introduced it in DDNet from https://github.com/teeworlds/teeworlds/ ... a310ea2ee6

I guess you can google for texture uv offset to figure out more.

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