Suggest map difficulty re-ratings
Re: Suggest map difficulty re-ratings
The point system is stupid af anyway
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Re: Suggest map difficulty re-ratings
Because Naufrage series are well balanced maps, and 99% of others maps are not.Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
It is still brutal 2.
And rating system is weird. But nobody wants to change it.
- BannZay
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Re: Suggest map difficulty re-ratings
Exalate from solo3 to 4. Hard long map, I was suprrised to see it with this rating.
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Re: Suggest map difficulty re-ratings
Exalate is at the border between 3 and 4, it is long but no part is super hard or super annoying
it also was finished by many players, so imo it can stay 3*
it also was finished by many players, so imo it can stay 3*
- imp
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Re: Suggest map difficulty re-ratings
Exalate has very hard/annoying parts. And it probably has "many" (<100) finishes because you can't fail it
- Fifi
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Re: Suggest map difficulty re-ratings
Prison1 from 1* to 2* or 3* 3* or 4* (EDIT).
It's really faily, compared to other 1* - 2* ones. I have literally no idea why somebody thought that short equals easy. ^^
It's really faily, compared to other 1* - 2* ones. I have literally no idea why somebody thought that short equals easy. ^^
Last edited by Fifi on Fri Feb 05, 2016 4:32 am, edited 3 times in total.
- Fifi
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Re: Suggest map difficulty re-ratings
But compared to 1of4, 2of4, 3of4 or 4of4 (which are all 2*), Prison1 is difficult and faily. Even the 2* Hell-time is easier to pass - while being longer and having much harder parts, it's unfailable.ŊØṼÅ wrote:No
I guess 3* may indeed be a bit too many, but changing Prison1 to at least 2* is necessary, because it's definitely not 1*.
Re: Suggest map difficulty re-ratings
2* should be really better.
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