Changes to Map Testing

Read and discuss official announcements, information and news about the DDRaceNetwork.
Forum rules
Please consider wheter there is a more appropiate subforum before creating a new thread here.
This is for offical DDRaceNetwork-related information and discussion only.
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Changes to Map Testing

Post by hi_leute_gll »

Jimmy Jazz The 1st wrote: Wed Apr 25, 2018 10:37 am How do you propose it should be done Hi_leute.
?
Jimmy Jazz The 1st wrote: Wed Apr 25, 2018 10:37 amI'm sure Jao is only doing this to benefit the community.
Wouldn't say anything different.


I talked with jao and he told me many important details which aren't written here, but give the whole thing a completely different look. Dunno why they aren't shared here.

I still don't get the purpose of it, since all people who are interested in testing are already helping and giving their opinion. The difference is just that now some people's opinion count more, officially and that suddenly people who didn't care about testing apply to this group, because they are special then and not because they are interested in it.
.hi._.leute._.gll. | iMTGmember
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Changes to Map Testing

Post by jao »

hi_leute_gll wrote: Wed Apr 25, 2018 1:05 am Now people who are known for being rage kids and/or aren't related to mapping/testing in any way are randomly chosen to be the elitists who decide about the releases
I believe it's not necessary to have mapping/testing skills to tell whether a map would be fun to play/brings something new or not. In fact, it happend to me that maps seemed to have qualities that would make it popular, but in the end they turned out to be not good from a player standpoint at all. Obviously that can't be the only thing to look at, hence the group consists of people with mapping experience and people who are mostly players in that sense.

I think it's a bit rude to call the people I choose "randoms". They are all active parts of DDNet for a long time.
hi_leute_gll wrote: Wed Apr 25, 2018 1:05 am while all other people and especially testers(!) can stop posting here.
Normal user's opinions are still encouarged. As I said, I will make sure that everything goes in the right direction. If it happens that the public opinion and the group's decision are far off, that will definitely be considered.

Testers who are active and interested in taking part in release decisions are free to join the group (like Freezestyler, Kenzo and Oblique did). Also, the majority of what Testers did always was to make sure a map is bugless and well mapped. So if a Tester only was a Tester to decide about releases, they were not really the right person for the job :?


Im 'corneum wrote: Wed Apr 25, 2018 5:42 am this looks bad for solo maps, judging by the playernames
I will see how it works out. If certain server types lack competent people, I will try to hire more for those.


hi_leute_gll wrote: Wed Apr 25, 2018 1:35 pm I still don't get the purpose of it, since all people who are interested in testing are already helping and giving their opinion. The difference is just that now some people's opinion count more, officially
There were people who shared their opinion, however, in most cases they weren't valued that high. Often they were either too unexperienced or biased. Now that there is a group assigned, I hope to receive more honest and valuable opinions. With this change we are able to discuss properly about maps and understand the reasons behind opinions instead of relying on people just saying they like/dislike a map.
hi_leute_gll wrote: Wed Apr 25, 2018 1:35 pm suddenly people who didn't care about testing apply to this group, because they are special then and not because they are interested in it.
The only one who wasn't "special" or interested in testing before was asked to join by me. I don't think anyone joined for purely self-serving reasons :D
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Changes to Map Testing

Post by hi_leute_gll »

Before you founded that group there was already an active group of people who were testing on a regular base, giving their opinions about releases and so on. In addition with comments in the forum you made your decision. So what is different now, except that the composition of the new group is ridiculous?
The only real difference is that the group now is kinda closed and not open for spontaneous help. Or at least you didn't show a way for that.
And yep, people like meew' who want to decline maps, just because they are mad about other decisions are surely not for self-serving reasons in it.
.hi._.leute._.gll. | iMTGmember
User avatar
Konsti
Posts: 1188
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: http://ddnet.tw/players/Konsti/
Mapper profile: https://ddnet.tw/mappers/Konsti/
Clan: flawLess
Website: http://ddnet.tw/players/Konsti

Re: Changes to Map Testing

Post by Konsti »

"Eh Freezestyler i finish hard map 4 u and ull release my map ok?"
Attachments
CuDCjFaVYAAA6FY.png
CuDCjFaVYAAA6FY.png (22.23 KiB) Viewed 6169 times
Image
Image
User avatar
meew'
Posts: 519
Joined: Mon Jul 20, 2015 7:17 pm
Player profile: http://ddnet.tw/players/meew-39-/
Clan: Möhre

Re: Changes to Map Testing

Post by meew' »

hi_leute_gll wrote: Wed Apr 25, 2018 4:39 pm And yep, people like meew' who want to decline maps, just because they are mad about other decisions are surely not for self-serving reasons in it.
proof or bullshit
911 mapping police
Freezestyler
Posts: 147
Joined: Sun Dec 18, 2016 12:38 am
Player profile: https://ddnet.tw/players/Freezestyler
Mapper profile: https://ddnet.tw/mappers/Freezestyler
Clan: Limerence.

Re: Changes to Map Testing

Post by Freezestyler »

Konsti wrote: Wed Apr 25, 2018 5:15 pm "Eh Freezestyler i finish hard map 4 u and ull release my map ok?"
Depends
User avatar
lola
Posts: 351
Joined: Thu Jan 04, 2018 10:23 pm
Location: France

Re: Changes to Map Testing

Post by lola »

jao wrote: Wed Apr 25, 2018 12:42 am
Changes to Map Testing


Over the last few months, I have been hearing people’s feedback, reading reactions to map releases and having conversations with individual players. It seemed like large parts of the community were unhappy about the current Map Testing system therefore I have decided to change how we decide about releasing maps.

Instead of largely myself deciding, a group of trusted, experienced players that widely represent the playerbase will ensure predictions are more accurate and less biased, as fair as possible decisions are made. This group consist of:
  • Amu~Cookie
  • Freezestyler
  • jao
  • Kenzo
  • Kicker
  • meew'
  • Oblique.
  • Ryozuki
  • Shawn.
To make sure everything goes in the right direction and no absurd decisions are made, I will be overseeing the whole process. At the beginning I will also share my opinion and take part in discussions, however, I plan to step back from that later.

So how does it work?
Additionally to the normal testing done by our Testers, maps have to be approved by the above mentioned group. Each week ~3 maps will be handled which will be choosen based on the time they're waiting, their quality and how close they're to be "ready for release". Approved map's threads will be made sticky to maintain a good overview.
To not unnecessarily delay the process, Testers will continue to filter too low quality maps. Also, keep in mind that maps still need to comply with the Mapper Rules to be released.

I'm looking forward to push more changes in regard to Map Testing later. If you have questions on how the new system functions, feel free to ask in this thread.

Thank you for your feedback.
wtf jao I don't see myself in the list! :evil:
User avatar
mokuz
Posts: 755
Joined: Sat Apr 30, 2016 5:34 pm
Location: Finland
Player profile: https://ddnet.tw/players/Mokuz/
Mapper profile: https://ddnet.tw/mappers/Mokuz/
Clan: Legendary

Re: Changes to Map Testing

Post by mokuz »

lola wrote: Sat Apr 28, 2018 12:34 am
jao wrote: Wed Apr 25, 2018 12:42 am
Lots of important text
wtf jao I don't see myself in the list! :evil:
How 'bout u leave again?
SpoilerShow
Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
User avatar
lola
Posts: 351
Joined: Thu Jan 04, 2018 10:23 pm
Location: France

Re: Changes to Map Testing

Post by lola »

mokuz wrote: Sat Apr 28, 2018 5:10 pm
lola wrote: Sat Apr 28, 2018 12:34 am
jao wrote: Wed Apr 25, 2018 12:42 am
Lots of important text
wtf jao I don't see myself in the list! :evil:
How 'bout u leave again?
in june maybe mokuz!
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Changes to Map Testing

Post by jao »

To give a little update: Kenzo and meew' have been removed from the group. They don't necessarily need to be replaced, but if you think you could fill in, feel free to apply to me (requirements remain the same as described here). Especially some help with Solo maps would be nice :)
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest