Page 5 of 6

Re: DDNet Client 11 Beta test!

Posted: Fri Nov 10, 2017 6:22 pm
by worstwish
you should add something like a tab where it shows all of the emojis ingame so you don't have to check them in web everytime

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 12:12 am
by Ravie
I'm against the emoji feature, please keep memes out of Teeworlds!

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 12:19 am
by jao
Ravie wrote: Tue Dec 05, 2017 12:12 am I'm against the emoji feature, please keep memes out of Teeworlds!
Agree, will be very annoying when people start to spam it (wich they for sure will do) and will look even worse when you disable it or don't use the latest/a non DDNet based client. (People that don't know about it or aren't in our community will think that DDNet players are retarded)

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 11:38 am
by Konsti
Fake news add :konsti: pls

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 12:31 pm
by fokkonaut
Konsti wrote: Tue Dec 05, 2017 11:38 am Fake news add :konsti: pls
yes please

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 12:49 pm
by mokuz
Emotions are useless, no thank you

Re: DDNet Client 11 Beta test!

Posted: Tue Dec 05, 2017 2:51 pm
by :Ram
jao wrote: Tue Dec 05, 2017 12:19 am
Ravie wrote: Tue Dec 05, 2017 12:12 am I'm against the emoji feature, please keep memes out of Teeworlds!
Agree, will be very annoying when people start to spam it (wich they for sure will do) and will look even worse when you disable it or don't use the latest/a non DDNet based client. (People that don't know about it or aren't in our community will think that DDNet players are retarded)
:poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop:

Re: DDNet Client 11 Beta test!

Posted: Thu Dec 14, 2017 12:37 pm
by ChillerDragon
Ye pls no emojis. Only :konsti: Is ok.

Re: DDNet Client 11 Beta test!

Posted: Fri Dec 15, 2017 1:11 am
by meew'
a function that lets you test what you just mapped in editor would be nice its pretty annoying to always copy paste upload your map 20+ times until you fixed all up perfectly

Re: DDNet Client 11 Beta test!

Posted: Fri Dec 15, 2017 1:46 am
by Konsti
meew' wrote: Fri Dec 15, 2017 1:11 am a function that lets you test what you just mapped in editor would be nice its pretty annoying to always copy paste upload your map 20+ times until you fixed all up perfectly
use LAN-server u just need to type reload in f2 then