DDNet Client 11 Beta test!

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worstwish
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Re: DDNet Client 11 Beta test!

Post by worstwish » Fri Nov 10, 2017 6:22 pm

you should add something like a tab where it shows all of the emojis ingame so you don't have to check them in web everytime
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Ravie
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Re: DDNet Client 11 Beta test!

Post by Ravie » Tue Dec 05, 2017 12:12 am

I'm against the emoji feature, please keep memes out of Teeworlds!
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jao
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Re: DDNet Client 11 Beta test!

Post by jao » Tue Dec 05, 2017 12:19 am

Ravie wrote:
Tue Dec 05, 2017 12:12 am
I'm against the emoji feature, please keep memes out of Teeworlds!
Agree, will be very annoying when people start to spam it (wich they for sure will do) and will look even worse when you disable it or don't use the latest/a non DDNet based client. (People that don't know about it or aren't in our community will think that DDNet players are retarded)

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Konsti
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Re: DDNet Client 11 Beta test!

Post by Konsti » Tue Dec 05, 2017 11:38 am

Fake news add :konsti: pls
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Re: DDNet Client 11 Beta test!

Post by fokkonaut » Tue Dec 05, 2017 12:31 pm

Konsti wrote:
Tue Dec 05, 2017 11:38 am
Fake news add :konsti: pls
yes please

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mokuz
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Re: DDNet Client 11 Beta test!

Post by mokuz » Tue Dec 05, 2017 12:49 pm

Emotions are useless, no thank you
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:Ram
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Re: DDNet Client 11 Beta test!

Post by :Ram » Tue Dec 05, 2017 2:51 pm

jao wrote:
Tue Dec 05, 2017 12:19 am
Ravie wrote:
Tue Dec 05, 2017 12:12 am
I'm against the emoji feature, please keep memes out of Teeworlds!
Agree, will be very annoying when people start to spam it (wich they for sure will do) and will look even worse when you disable it or don't use the latest/a non DDNet based client. (People that don't know about it or aren't in our community will think that DDNet players are retarded)
:poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop: :poop:
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Re: DDNet Client 11 Beta test!

Post by ChillerDragon » Thu Dec 14, 2017 12:37 pm

Ye pls no emojis. Only :konsti: Is ok.
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meew'
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Re: DDNet Client 11 Beta test!

Post by meew' » Fri Dec 15, 2017 1:11 am

a function that lets you test what you just mapped in editor would be nice its pretty annoying to always copy paste upload your map 20+ times until you fixed all up perfectly
911 mapping police

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Konsti
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Re: DDNet Client 11 Beta test!

Post by Konsti » Fri Dec 15, 2017 1:46 am

meew' wrote:
Fri Dec 15, 2017 1:11 am
a function that lets you test what you just mapped in editor would be nice its pretty annoying to always copy paste upload your map 20+ times until you fixed all up perfectly
use LAN-server u just need to type reload in f2 then
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