Re: Technical overview of DDNet
Posted: Fri Jun 10, 2016 7:13 am
i think he did intentionally xDBamBam wrote:deen wrote:Thakns Lady Saavik.
Thakns isn't a word that I know of.
( ͡° ͜ʖ ͡°)
i think he did intentionally xDBamBam wrote:deen wrote:Thakns Lady Saavik.
Thakns isn't a word that I know of.
( ͡° ͜ʖ ͡°)
Ryozuki wrote:i think he did intentionally xDBamBam wrote:deen wrote:Thakns Lady Saavik.
Thakns isn't a word that I know of.
( ͡° ͜ʖ ͡°)
We have not enough easy novice map, they are all way to hard for complete beginners. You can't start playing ddnet as it is right now but need to start with another gametype.Aoe wrote:do we got enough novice maps? are they too hard?
Good idea.Aoe wrote:we might need a server for compleat beginners, my idea is gores maps with teleport & very short and easy to finish ddraces that gives a few points to make people feel they accomplished something.
I started mapping a proof of concept tutorial map but soon realized that no beginner was able to play it, it's a real challange if not impossible to create a ddrace map that is playable for complete beginners with their dummy (or deep dummy).Aoe wrote:And we need a good tutorial map with a little mix of everything. Would be awesome if there could be a deep dummy spawned when you join the tutorial, that you could drag through the map ?
Cool idea!! 1+