New Moderators on DDNet

Read and discuss official announcements, information and news about the DDRaceNetwork.
Forum rules
Please consider wheter there is a more appropiate subforum before creating a new thread here.
This is for offical DDRaceNetwork-related information and discussion only.
Post Reply
User avatar
deen
TECHNICAL Team
Posts: 3575
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

New Moderators on DDNet

Post by deen »

There were quite a few inconclusive discussions about moderators on DDraceNetwork. So far we had no moderators. Now we have 8 moderators, who mainly play on the GER servers. They are able to force votes and mute players. The new moderators are:
  • aaa
  • BeaR
  • 'qZ |BlaGK|›
  • DoNe
  • ٭ıƞdex'<3
  • Lady Saavik
  • milk
  • Welf
When you feel like you get blocked on DDNet, or someone is treating you badly, don't run to the mods. Try to talk to the "bad guy" and find out what their reasons are. Most problems in life are communication problems. If you get insulting or annyoing messages, you can simply mute the player in your client.

The same is true for the moderators. Be reasonable, don't trust what people say but observe the situation with your own eyes, and judge wisely. We chose moderators we trust, so I am expecting them to hold themselves to high standards.

As always, have fun on DDNet!

Here's the list of commands that work for mods:

Code: Select all

status, force_vote, muteid, muteip, unmute, mutes, unban, bans, kill_pl, vote, set_team
User avatar
laxa
Posts: 226
Joined: Mon Aug 04, 2014 11:08 am
Player profile: http://ddnet.tw/players/laxa/

Re: New Moderators on DDNet

Post by laxa »

Still need rules and to update the /rules with names of moderators in it I guess.
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: New Moderators on DDNet

Post by imp »

I think it would be enough if moderators could move ppl to spec and to mute them. I'm not sure if they should be able to ban people and force_vote should only be used to prevent map-changes when someone is racing a map for a long time, because you could move the blockers to spec anyway.

Btw. Once, when you muted someone, he could add you as a friend and you still saw his messages, is this fixed?
User avatar
deen
TECHNICAL Team
Posts: 3575
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: New Moderators on DDNet

Post by deen »

imp wrote:Btw. Once, when you muted someone, he could add you as a friend and you still saw his messages, is this fixed?
I think so.
milk
Posts: 207
Joined: Mon May 05, 2014 5:25 pm
Player profile: http://ddnet.tw/players/milk/

Re: New Moderators on DDNet

Post by milk »

I am grateful for trust. I spent a lot of time on ddnet servers, sometimes we really need moderator presence or action. These situations are rarer than on other servers, because most people better like play new maps than fight. But sometimes they need help.
imp wrote:force_vote should only be used to prevent map-changes when someone is racing a map for a long time
Or when 2 persons trying to kick each other for a long time. It's pretty annoying too for most players on the server.
Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests