New Moderators on DDNet
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Please consider wheter there is a more appropiate subforum before creating a new thread here.
This is for offical DDRaceNetwork-related information and discussion only.
Please consider wheter there is a more appropiate subforum before creating a new thread here.
This is for offical DDRaceNetwork-related information and discussion only.
- deen
- Posts: 3575
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
New Moderators on DDNet
There were quite a few inconclusive discussions about moderators on DDraceNetwork. So far we had no moderators. Now we have 8 moderators, who mainly play on the GER servers. They are able to force votes and mute players. The new moderators are:
The same is true for the moderators. Be reasonable, don't trust what people say but observe the situation with your own eyes, and judge wisely. We chose moderators we trust, so I am expecting them to hold themselves to high standards.
As always, have fun on DDNet!
Here's the list of commands that work for mods:
- aaa
- BeaR
- 'qZ |BlaGK|›
- DoNe
- ٭ıƞdex'<3
- Lady Saavik
- milk
- Welf
The same is true for the moderators. Be reasonable, don't trust what people say but observe the situation with your own eyes, and judge wisely. We chose moderators we trust, so I am expecting them to hold themselves to high standards.
As always, have fun on DDNet!
Here's the list of commands that work for mods:
Code: Select all
status, force_vote, muteid, muteip, unmute, mutes, unban, bans, kill_pl, vote, set_team
Re: New Moderators on DDNet
Still need rules and to update the /rules with names of moderators in it I guess.
- imp
- Posts: 788
- Joined: Mon May 05, 2014 5:56 pm
- Player profile: http://ddnet.tw/players/imp/
- Mapper profile: http://ddnet.tw/mappers/imp/
Re: New Moderators on DDNet
I think it would be enough if moderators could move ppl to spec and to mute them. I'm not sure if they should be able to ban people and force_vote should only be used to prevent map-changes when someone is racing a map for a long time, because you could move the blockers to spec anyway.
Btw. Once, when you muted someone, he could add you as a friend and you still saw his messages, is this fixed?
Btw. Once, when you muted someone, he could add you as a friend and you still saw his messages, is this fixed?
- deen
- Posts: 3575
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: New Moderators on DDNet
I think so.imp wrote:Btw. Once, when you muted someone, he could add you as a friend and you still saw his messages, is this fixed?
Re: New Moderators on DDNet
I am grateful for trust. I spent a lot of time on ddnet servers, sometimes we really need moderator presence or action. These situations are rarer than on other servers, because most people better like play new maps than fight. But sometimes they need help.
Or when 2 persons trying to kick each other for a long time. It's pretty annoying too for most players on the server.imp wrote:force_vote should only be used to prevent map-changes when someone is racing a map for a long time
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