Current State of DDNet

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BamBam
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Re: Current State of DDNet

Post by BamBam »

I don't really understand this, because multiple people have asked for leadership (dinner, Spyker..)
but admins don't seem to care about it, so why complain to us if you aren't doing nothing.
+ I don't see any admins ANYWHERE anymore, except deen (who said he was going to retire) so what can anybody do now?
boy i wish i was admin.

PS: How to solve some things: Give a chance to some guys and see what happens. If ddnet is dying what can make it worse? It's best for it to die us trying to save it.
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Fifi
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Re: Current State of DDNet

Post by Fifi »

deen wrote:Here's what we have with DDNet today
Please, don't shut DDNet down. :c

I know it's hard, but maybe we can just revert to minimalistic DDNet without (or with less) map releases for now, until we find new admins. We even finally succeeded on Steam, which may bring us new players (and maybe new funds).

1. About the problem with Chilean community - it's not our fault, but the vanilla client's fault (you can't easily browse gamemodes in it, so people are seeing mostly the crowded servers). We shouldn't close the whole network just because a few people have problems with that. Haters will always gonna hate - instead of giving up to them, maybe we should find a way to promote other gamemodes in DDNet Client, to make both sides happy, or something.

2. About Aoe - I would do as I said before: make his ban temporary, not permanent, and after it expires I would welcome him back to the community (on the condition of not making another flamewar). As for the maps: if he really doesn't want to share them now, I would remove them but keep the scores - only changing the points values to 0, by multiplying them by 0 (not removing them) - so if he ever allows us to use his maps again, we will still have those scores backed up. Oh, and maybe it would be good to ask him kindly, if he could allow us to use those maps at least because of the players - which shouldn't suffer because of what he feel that admins did to him.

3. DDoS attacks happened in the past too and we survived them. Also, as somebody said before, they weren't really visible lately (so maybe they are not as severe as it seems).

4. About the leadership - I think we have some people who can be trusted, like dinner, so maybe we should give them a chance. The technical support is a bigger problem, but I guess some people are capable of this - those scripts doesn't seem too hard for somebody who works in IT and uses Linux (they're rather time consuming, I guess). I don't have a lot of time, but maybe I could be able to help by explaining some stuff to new admins, if you decide to teach somebody (as long as I know the particular technology, but I do know most of them).

5. The client updates are not that big of a problem, I guess, as the current client is good enough. We may start updating it on a regular basis again, when we'll find somebody to take care of it - but it's not urgent. The Steam release is probably a bigger deal - but we'll probably be able to take care of it too, after things calm down a bit.

6. The fact that other servers are also successful doesn't mean that our community stopped its interest in DDNet. There are tons of players - just look at the statistics if you don't believe me: this month was probably the best month in history, in terms of map finishes. Steam release would probably make DDNet even more popular, but I guess it's better to wait a bit until we settle things about DDNet administration.

7. The funding is probably the biggest concern, as not every tee is able to donate (either because of technical problems or because of not having money) and I'm not really sure if Steam release could help this. But I guess this problem can be solved somehow too (other servers somehow survive, why DDNet would not?).


Anyway, no matter what your decision will be:
Thank you for maintaining DDNet for so long and please, don't feel pessimistic about the whole thing - you've created a wonderful project and community, something which most of people wouldn't be ever capable of. I guess it's safe to say that most of us are really thankful for that and had a great time playing on DDNet. ^^
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Frr
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Re: Current State of DDNet

Post by Frr »

I will try explain something last try:
deen wrote:Here's what we have with DDNet today:
  1. Hatred from the Teeworlds community against DDNet, for example:
    - Chileans asking me to shut down DDNet Chile as it destroyed the Chilean Teeworlds community
It is not your or ddnet problem. U can make nothing with it.
Haters gonna hate. You could accept this. It's real world.
[*]Hatred from inside our community against DDNet and parts of it, for example:
- Constant fights on the forum
- Aoe calls it HitlerNet, threatens to sue me personally to remove his maps from DDNet
There is an easy fix:
1. Unban all banned ppl.
2. Aoe is fully right. Or remove all his maps, or unban him and let him play as he want. Dont make a business with a kids, like hi_leute in future. U will always take a problem. Thats why 21 is the age of majority.

All kind of these problems goes from wrong decisions. Banning always did bad job. U should accept it. It is real mature world.
But u are pretty ego for accepting bad decisions which u made (or which u support).

In real world apoligizes costs nothing, just revert all bad decisions and all be good.

Real human brains does how it goes. The pink dream "all ppl can be nice on the forum each other" - is just your personal brain bug or an illusion. It will never happens. U try fight against biological mechanism called limbic system. U will never win.
[*]DDoS attacks make for a terrible playing experience and increase server costs, for example:
- GER servers under constant attacks for years
- Brazil and Chile down for weeks
- No hoster accepts us anymore in Iran
- At this moment GER, GER2, USA, RUS, Chile, Brazil and South Africa are getting DDoSed
DDoS costs money for ddosers. It is costs 200 eur/month - 50 Mb/s ddos. Ddosers pay it, because somebody did BAD moderators/admin decisions. Just remove them.

Right way:
Open voting for moderators every month/half-year for every country server. That's how u can always have active admins. Et cetera.
[*]No leadership for the servers after nearly all admins left, for example:
- No tournaments or other special events, compare to the great stuff KoG does at Christmas
- No fixes when a server is down or something breaks
- No one talks to the community and has any idea of what's going on
Because u choice kids as admins. They can't do something really useful.
I did many suggestions like skillpoint system pts = abs(ln(((map cost)*round(100/rank))-(map cost))*5)
This system better than existing pts/map over 10 times. Where even if u finished brutal map in big team as 190 rank u will earn 1 skillpts. And u can get 100 skillpts just for top1 on novice*1.
Ingame maptest voting system.
Afterfinish ingame voting system for a map quality.
Worst map erase cycle. Like worst map of a month will be erased. Open voting for this. It would better way of "map qualifying". Which will grow as rocket.
And many other stuff.
But noone cares.
"She is raging woman" that u think about me.
[*]No more development of DDNet client and server, for example:
- No client and server releases
- No Steam release even though we were accepted
Who cares about steam?
Anyway, here should be one, who work only with steam release.
Client is not bad at this point. I dont know anything about server side.
[*]Community has become inactive and uninterested in DDNet, for example:
- F3aR DDRace server is more popular than DDNet GER
- DDNet has only 12 map releases in a month
If we would release 1 godbless map in a week, it would be nice.
Nobody wants 9000 of shitmaps.
Anyway, current maptest system is a bit broken.
[*]No more money to run DDNet beyond December 2015, for example:
- 14 € donated in the last 3 months with 235 € server costs for the same time
- I made 450 € loss for DDNet servers so far[/list]
Why should we donate, if ur kids can ban anybody for a reason "she/he is not nice?"
You are kidding or what?
My conclusion is to shut down DDNet in the next few days. If you're a server admin and want to run your own DDRace servers, now's a good time to start.
Not bad.
But for u know, these fightings is ur fault. U stay at wrong side.

If u want to cover server costs u have to implement donate rank system. Where u can "to buy" rank on map or so. Donater will donate and who wants to help ddnet made a rank for this guy. This way ppl who can beat maps might help u cover the costs of the servers. Or just learning course for a newbies "how to" do tricks.
There are many ways to cover ddnet costs.

Regards.
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Re: Current State of DDNet

Post by Ryozuki »

Funny thing that when i noticed more ddosers was when deen was admin.
And aoe is only banned i forum, he can play in the servers but obiusly if he brokes the server rules by insulting others people will kick him.

You are just liying things from nowhere. Good job.

What is more surprising is that you are still with aoe.
Frr
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Re: Current State of DDNet

Post by Frr »

Im not with Aoe. He is not my friend even. I hardly ever played with him.

Im just at right side. When you grow up to 21+ u will know what i mean. It is obvious things.
Ok, if u want speak this way then these fightings cause some "smart man" made BAD rules which brought all that shit.
And that's why PHPBB forum has Ignore function. If u dont like somebody - just ignore him. There are no reasons to ban him. Problem is some people have enormous self-esteem/self-respect ego.

Another words - somebody(meh^^) cannot accept this simple fact that if u dont deserve respect, nobody will respect u.
Aoe deserves respect, hi_leute - nope.
Deen deserves respect, and that's why i still try to explain my point.

P.S. I found right word in Oxford Dict. for what i meant - self-importance. 8-)
Last edited by Frr on Fri Dec 18, 2015 11:01 am, edited 3 times in total.
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Re: Current State of DDNet

Post by hannibal »

Hey, maybe qshar could take over? He seems to be awesome as admin for KoG. Has anybody asked him?

Then we could make an awesome client with an additional tab for KoG, that would be sweet.
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Re: Current State of DDNet

Post by Ryozuki »

Frr wrote:Im not with Aoe. He is not my friend even. I hardly ever played with him.

Im just at right side. When you grow up to 21+ u will know what i mean. It is obvious things.
Ok, if u want speak this way then these fightings cause some "smart man" made BAD rules which brought all that shit.
And that's why PHPBB forum has Ignore function. If u dont like somebody - just ignore him. There are no reasons to ban him. Problem is some people have enormous self-esteem/self-respect ego.

Another words - somebody(meh^^) cannot accept this simple fact that if u dont deserve respect, nobody will respect u.
Aoe deserves respect, hi_leute - nope.
Deen deserves respect, and that's why i still try to explain my point.

P.S. I found right word in Oxford Dict. for what i meant - self-importance. 8-)

you know less tha you think, but yeah, keep i your dreamings thinking you have the reason just because "21+".
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Re: Current State of DDNet

Post by mdzdri »

Frr wrote:Aoe deserves respect, hi_leute - nope.
When I first met Aoe he definitely deserved my respect. He was funny, open, helpful, patient. In my eyes he was one of the coolest TW players. Still is. However he lost a lot in my eyes after this whole shitstorm he created. He could've handled things differently but he refused to recognise this and persisted in his belief he did good, which he didn't. Aoe refused to admit he might've been wrong and if he cannot recognise his errors then he is not different for Hi_Leute in any way. Both are stubborn. So either both deserve our respect or both don't, they are on the same level in my opinion.
Ryozuki wrote:I just want to remember that aoe is 20 and he acts like 10.
Even though I like Aoe I have to agree with Ryozuki here. Pointless arguements and accusations, also legal threats for some retarded reason are not things a grown man would do.

By the way, how can you people still manage to be fighting in a thread that states the end of DDNet? Not many proposed any kind of solution to keep DDNet alive, most of you still fight over the same shit related to Aoe vs Leute.
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Re: Current State of DDNet

Post by Frr »

He could've handled things differently but he refused to recognise this and persisted in his belief he did good, which he didn't. Aoe refused to admit he might've been wrong and if he cannot recognise his errors then he is not different for Hi_Leute in any way. Both are stubborn. So either both deserve our respect or both don't, they are on the same level in my opinion.
Just for clear.
Look at this situation:

Aoe plays with his friends, does some things, talks with community, etc. Then hi_leute come and !bah! - ban him. Ofcourse he goes on rage. And he is fully right.
Thats why admin must apologize for previous admin decisions (cuz admin = ddnet will) and unban aoe and all others.
That will be fair.

But they cant, cuz it would means that deen did mega-wrong decision when moved hi_leute to admin. :!:
I dont see a problem with just say "man, i did wrong shiet, i apologize". But ppl have incredible self-importance and self-respect ego to do this.

Just imagine.
U play at sandbox with ur shovel, then somebody comes and kick u out, ofc u will go on rage state. And then sandbox owner said "man, u must apologize for your rage behavior".
How crazy is it?

In real life this guy just could crush the facial bones of kicker. And will be right. But not legit. :lol:
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Re: Current State of DDNet

Post by Welf »

Please take the topic serious, let's talk about the future of ddnet and not about this...
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