Event: RaceGores Modification

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kamillentee
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Re: Event: RaceGores Modification

Post by kamillentee » Mon Dec 19, 2016 4:05 pm

I will make it short since have no fun in copying you discussing style to quote and trying to find every litte thing you can.

As already mentioned many had a similar idea including you and me. Indeed I liked it at first since you came up with such an idea too. But we saw you had different imaginations not fitting to KoG. Since your discussing style is very rough and not open do different ideas it is hard to make projects with you. Thus I canceled further work with you. The things you show in your post is seen different by the KoG stuff, but no matter it was really your idea or not one thing is sure: We did not have fun working with you and won't work with you.

Next: Hawerer is a good person giving critics that helps and leads to more and its not influenced by me. You are not such a person for sure.

KoG is project for fun. We won't let somebody put pressure on us doing things like one is our employer.

Index
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Re: Event: RaceGores Modification

Post by Index » Mon Dec 19, 2016 4:43 pm

Silex wrote:@hi_leute_gll
Nailed it. Kog seemed to be flawless, but it's not as it seems. And i thought only ddnet got problems ..
Wow, normally I want to stay neutral there. But, I totally have to agree with Silex :o
KoG always seemed to be the well organized role-model for ddnet.. I will certainly not take sides and say that one of you is right or wrong and I'm still thankful for all your work, kamillentee and Qshar and all :3

But thanks hi_leute for this detailed explanation, maybe my first post in this thread was too naive .__.

Hawerer
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Re: Event: RaceGores Modification

Post by Hawerer » Mon Dec 19, 2016 11:06 pm

Holy moly... i had to discuss with hi_leute a lot but ive never seen him triggered this hard^^
You have such a twisted point of view on things. I more and more get the feeling that you really get satisfied if you manage to create big drama out of nothing dramaworthy.
Like are you raging so hard because we didnt continue to argue against each other in endless skype convos, and instead worked together to actually bring this project to life? (which was - for some mysterious reason - only possible when we picked up the project again but without you)

Ninjed
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Re: Event: RaceGores Modification

Post by Ninjed » Tue Dec 20, 2016 2:18 am

If u see hi leute gll triggered 1st time-you know him not so much :D
The Real One!

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Tezcan
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Re: Event: RaceGores Modification

Post by Tezcan » Fri Dec 23, 2016 11:36 pm

I can't see a modification, it's just a simple short gores map.
Why you guys have to call it "RaceGores" instead of "ShortGores"?

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hi_leute_gll
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Re: Event: RaceGores Modification

Post by hi_leute_gll » Sun Dec 25, 2016 8:06 pm

Tezcan wrote:I can't see a modification, it's just a simple short gores map.
Why you guys have to call it "RaceGores" instead of "ShortGores"?
Well...it was meant to be an own style of playing, with maps which really trigger certain skills, other movements and so on. But as said KoG didn't give a fuck about getting proper maps. :D So they just used basic gores maps which are shorter than others.
.hi._.leute._.gll. | iMTGmember

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Konsti
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Re: Event: RaceGores Modification

Post by Konsti » Sun Jan 08, 2017 2:30 am

Silex wrote:@hi_leute_gll
Nailed it. Kog seemed to be flawless, but it's not as it seems. And i thought only ddnet got problems ..
DDNet got problems because retards like hi_leute_gll think there is anyone who cares his opinion.
But no one cares, because hi_leute_gll is an annoying retard with no hobbies except crying
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Konsti
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Re: Event: RaceGores Modification

Post by Konsti » Sun Jan 08, 2017 2:35 am

Index wrote:
Silex wrote:@hi_leute_gll
Nailed it. Kog seemed to be flawless, but it's not as it seems. And i thought only ddnet got problems ..
Wow, normally I want to stay neutral there. But, I totally have to agree with Silex :o
KoG always seemed to be the well organized role-model for ddnet.. I will certainly not take sides and say that one of you is right or wrong and I'm still thankful for all your work, kamillentee and Qshar and all :3

But thanks hi_leute for this detailed explanation, maybe my first post in this thread was too naive .__.
You shouldnt agree with dumb statements, hi_leute_gll just want to be important so he find the time to write this nonsense
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Silex
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Re: Event: RaceGores Modification

Post by Silex » Sun Jan 08, 2017 3:34 am

And you shouldn't take part at this discussion since you decided already before this topic was opened that you are on your brothers side which is totally understandable, Konsti.

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Konsti
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Re: Event: RaceGores Modification

Post by Konsti » Sun Jan 08, 2017 3:58 am

No, im just bored in hi_leute_gll's nonsense
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