64 Tees Event!

Information about tournaments and other events in the Teeworlds universe.
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Re: 64 Tees Event!

Post by Index » Sun Apr 17, 2016 1:01 pm

Meh 05.05 would be a bad date but 01.05 is just fine :o
Seems like I dont know how to correctly celebrate Tag der Arbeit xdd


However, awesome event <33
The last was amazing and this one looks even better, thanks for organizing.
That might be the event i was waiting for to finally play teeworlds with more motivation again.
Just hope that I can participate on 30th.. :/

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Re: 64 Tees Event!

Post by Ryozuki » Wed Apr 27, 2016 7:26 pm

Remember event starts on Saturday, April 30 at 16:00 CEST!

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Re: 64 Tees Event!

Post by Ryozuki » Sat Apr 30, 2016 8:00 pm

Some nice pictures :)
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Soreu
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Re: 64 Tees Event!

Post by Soreu » Sat Apr 30, 2016 8:12 pm

Would look more lovely with default game.png I guess
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Re: 64 Tees Event!

Post by clefairy' » Sat Apr 30, 2016 10:27 pm

I took a screen of the tunnel of mouse:
very funny event, but no organisation :D.
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Re: 64 Tees Event!

Post by Ryozuki » Sat Apr 30, 2016 11:38 pm

Pikou300 wrote:I took a screen of the tunnel of mouse:
very funny event, but no organisation :D.
Yeah, this time we couldn't do the tricks as we did on the other, but we did lot of funny things :)

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Re: 64 Tees Event!

Post by Index » Sun May 01, 2016 9:47 am

Well, it was not really the 'doing-tricks-with-64-tees' event like it was planned :p
It was just a huge mass-tee event with some funny moments and impressive screenies/demos.

It's kinda sad, that it was totally forced with disabling gravity/jumps or preventing teams. It didn't feel like a community event sometimes. More like an event forced to be the exact kind of thing that it was planned to be, no matter what. You didnt have the chance to have some fun beside fulfilling the 'main goals'. The map itself was really good and I think with smaller organized teams (15-20), we could have done some wheels or hammerflys.
Maybe we can just put the map on the servers like a normal release. Would be fun :)

But that's just my opinion, and I see that it is unbelievable hard to coordinate such a huge event.
So all in all, you can be happy with the result and I think many of the participants enjoyed their time :3
Thanks for organizing it :D

Here is a small comparison with the last event, just a random try. Maybe I'll do some better ones in the next few days.
Now and Then
screenshot_2016-04-30_17-08-41.png
screenshot_2016-04-30_17-08-41.png (1.11 MiB) Viewed 1373 times

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Re: 64 Tees Event!

Post by Chairn » Sun May 01, 2016 11:15 am

Please use "place inline".
ups, thanks :3 ~Index

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Re: 64 Tees Event!

Post by Index » Wed May 04, 2016 9:20 pm

Here are more comparisons :3
Not optimal, cause I only have some screenshots from the last event and not the complete demo from this event but well .__.
vertical screeniesShow
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screenshot_2016-05-04_21-06-25.png
screenshot_2016-05-04_21-06-25.png (380.29 KiB) Viewed 1276 times
screenshot_2016-04-30_17-08-37.png
screenshot_2016-04-30_17-08-37.png (859.35 KiB) Viewed 1276 times
<33

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Re: 64 Tees Event!

Post by imp » Sat May 07, 2016 4:26 pm

Can anyone send me map so I can take a look at it?

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