Let's play cool forgotten mods! (Alien, Battle, Catch16)

Read, discuss and share announcements about any (official and non-official) teeworlds-related event or contest.

Do you want to play those cool mods on an organised play event (like the Falling Down expedition)?

Yes
35
88%
No
5
13%
 
Total votes: 40

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Ryozuki
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Ryozuki »

Roruman wrote:@Ryozuki,
BTW battlefield isn't forgotten i saw a servers and people playing it, (I'm included)
There are only a few people maximum on the server, which is not enough, and they are often newbies.
I also saw 1 catch16 server O.o.
It's probably when I gathered people on it recently, just like @Fifi seems to have done for Alien (though I missed it).

@Ryozuki, @Fifi, I think Invasion is getting closer to Alien mode, though I never played the latter, but Alien seems more complete, with ways to convert Aliens to humans and energy sources for humans.

@Welf: What do you think of this idea to promote forgotten mods, which would be independent of events?
i saw people on catch16 3 month ago xD
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Roruman
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Roruman »

I tried using http://www.teeworlds-stats.info/.
  1. Hz | Hookzone.net - Catch16 - Grenade
  2. www.games-in-evolution.de (GIE) Catch16
However, I have trouble understanding their time charts, because it seems to me they say the servers are very active.
For example, compare them to one of the top servers, a blocker one.
Is this site reliable?
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:
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Fifi
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Fifi »

It's because those charts only show the distribution of activity on the time scale, not the amount of activity (which might even be 0 and the stats are showing how it was back in Catch16 Golden Era...).
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Ryozuki
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Ryozuki »

i made a catch16 server if you want feel free to join and play :oops: :oops:

ip: 108.61.177.59:8304

Edit: if anyone have the alien linux binaries send me and i could host it.
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Roruman
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Roruman »

All Catch16 servers are in my favourites!
Can't you have options vote in it?
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:
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Ryozuki
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Ryozuki »

I have to add them, they can be only change map and gamemode vanilla or instagib.

I would like to know how to put grenade instead of laser but i dunno :I
Last edited by Ryozuki on Sun Nov 01, 2015 7:19 pm, edited 1 time in total.
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Roruman
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Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)

Post by Roruman »

I think the source has to be changed. :) I'll tell you if I look into it.
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:
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